justin
|
39677c3a02
|
Move towards unifying door movement
|
2025-10-21 23:13:36 +01:00 |
|
justin
|
fcffbd5f43
|
Update path zoning on reading a save
|
2025-10-21 15:50:49 +01:00 |
|
justin
|
1918fc8c56
|
Comment out FGL
|
2025-10-21 15:43:23 +01:00 |
|
justin
|
6742241e5d
|
Continue to work on pathfinding
|
2025-10-21 15:35:37 +01:00 |
|
justin
|
c250448d57
|
Work on perhaps replacing FGL with incidence vectors
|
2025-10-20 13:07:52 +01:00 |
|
justin
|
2056d8ba0e
|
Comment out DeriveAnyClass extensions
|
2025-10-19 21:50:43 +01:00 |
|
justin
|
4ee389efb1
|
Remove reified impulses from creature record
|
2025-10-18 15:42:35 +01:00 |
|
justin
|
f3fafc6bf2
|
Fix enemy stride/footsteps
|
2025-10-17 22:32:40 +01:00 |
|
justin
|
0481f6e6f2
|
Cleanup
|
2025-10-16 23:04:17 +01:00 |
|
justin
|
8b44538048
|
Cleanup
|
2025-10-12 21:13:06 +01:00 |
|
justin
|
49fb982877
|
Refactor crPos to be a V3
|
2025-10-10 13:47:31 +01:00 |
|
justin
|
4e651fcded
|
Cleanup
|
2025-10-08 09:20:19 +01:00 |
|
justin
|
23f61081cf
|
Remove external corpses, handle them as creatures
|
2025-09-25 09:31:58 +01:00 |
|
justin
|
4074c40083
|
Small cleanup
|
2025-09-23 17:17:27 +01:00 |
|
justin
|
60fdd138e3
|
Remove outplacements
|
2025-09-23 17:14:30 +01:00 |
|
justin
|
b837e6a798
|
Cleanup
|
2025-09-19 20:39:17 +01:00 |
|
justin
|
f279494a02
|
Make autodoor placements use "ordinary" coordinate placements
|
2025-09-02 11:53:40 +01:00 |
|
justin
|
380c0f6938
|
Commit before attempting to simplify auto door placement
|
2025-09-02 11:09:07 +01:00 |
|
justin
|
01228ed2f1
|
Unify debug pictures
|
2025-09-01 17:22:16 +01:00 |
|
justin
|
7581c86d93
|
Cleanup various equipment/right button code
|
2025-08-27 00:45:58 +01:00 |
|
justin
|
b87c3380b8
|
Refactor triplet to Selection datatype
|
2025-08-26 18:13:27 +01:00 |
|
justin
|
9034c409e1
|
Flatten HUDElement
|
2025-08-26 16:46:02 +01:00 |
|
justin
|
3f6f1b4019
|
Use NewIntMap InvInt for crInv
|
2025-08-25 10:21:59 +01:00 |
|
justin
|
94f6d5c630
|
Major item refactor, still broken
|
2025-08-24 19:34:09 +01:00 |
|
justin
|
c38d03165f
|
Start refactor storing items in single intmap, done turrets
More checks required
|
2025-08-24 11:53:21 +01:00 |
|
justin
|
fcccd63844
|
Refactor floor items, removing ids (not fully checked)
|
2025-08-23 22:10:33 +01:00 |
|
justin
|
32d7120177
|
Work on airlocks
|
2025-08-23 17:42:36 +01:00 |
|
justin
|
f641805845
|
Work on placements/room generation
|
2025-08-22 13:42:51 +01:00 |
|
justin
|
2f4fcb42e5
|
Work on press-continue terminal prompts
|
2025-08-19 11:08:54 +01:00 |
|
justin
|
24027367dc
|
Implement "tab" button in terminal
|
2025-08-17 00:12:05 +01:00 |
|
justin
|
76b6cda19b
|
Move towards implementing terminal autocomplete
|
2025-08-16 23:13:24 +01:00 |
|
justin
|
f7759b1f31
|
Add external Trie library before using Tries for terminal commands
|
2025-08-16 01:58:21 +01:00 |
|
justin
|
73cdf42e4a
|
Simplify terminals, move towards using tries for commands
|
2025-08-16 01:11:29 +01:00 |
|
justin
|
56f4670493
|
Move towards simplifying terminal lines/effects
|
2025-08-15 11:55:56 +01:00 |
|
justin
|
91d19e7c42
|
Partial rethink of terminal text input
|
2025-08-14 21:48:02 +01:00 |
|
justin
|
5b720cb82c
|
Simplify terminal boot program
|
2025-08-14 19:46:07 +01:00 |
|
justin
|
198b7acc78
|
Start work simplifying terminals, aim towards respawn terminals
|
2025-08-14 19:26:52 +01:00 |
|
justin
|
04c60151e1
|
Constinue work on respawn
|
2025-08-14 19:22:26 +01:00 |
|
justin
|
dd1f3b2ef5
|
Start to add respawn points, re-fix semi-auto triggers
|
2025-08-11 00:00:32 +01:00 |
|
justin
|
1063a2314d
|
Start simplifying creature body parts/attachment positioning
|
2025-08-09 09:47:05 +01:00 |
|
justin
|
9fb7440776
|
Tweak creature update
|
2025-08-06 13:10:37 +01:00 |
|
justin
|
5f158cc87a
|
Cleanup
|
2025-08-02 22:53:39 +01:00 |
|
justin
|
eeb7c8ac88
|
Work on gibs and chasms
|
2025-08-01 09:39:13 +01:00 |
|
justin
|
7110ddb7a6
|
Add sound queue when on chasm edge
|
2025-07-30 14:01:56 +01:00 |
|
justin
|
18770480e7
|
Cleanup
|
2025-07-30 09:20:41 +01:00 |
|
justin
|
210171fbc9
|
Move toward implementing chasms
|
2025-07-30 00:01:07 +01:00 |
|
justin
|
190068737d
|
Move towards adding in pulse laser "rifle" (like UT shock rifle)
|
2025-07-25 09:12:04 +01:00 |
|
justin
|
8b17ec56ad
|
Start adding pulseLasers
|
2025-07-19 22:05:46 +01:00 |
|
justin
|
d4b2f23c9d
|
Separate Clouds and Dust
|
2025-06-25 14:51:15 +01:00 |
|
justin
|
9fa3e060d7
|
Refactor damages to materials
|
2025-06-22 08:31:18 +01:00 |
|