justin
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3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
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justin
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1b6b89f4d7
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Partial fix to static wall generation, add haddocks
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2021-04-04 14:06:56 +02:00 |
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justin
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e62ff391a5
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Reogranise drawing in main
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2021-03-31 11:27:45 +02:00 |
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justin
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a4afe05478
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Stop inanimate objects from opening walls
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2021-03-29 13:36:03 +02:00 |
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justin
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502832b2b8
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Partial fix to level generation
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2021-03-29 12:26:16 +02:00 |
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justin
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e0570ed54c
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Cleanup
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2021-03-29 02:42:59 +02:00 |
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justin
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e1716615c0
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Apply Hlints
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2021-03-26 17:12:19 +01:00 |
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justin
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baecb8e15a
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Improve wall glare
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2021-03-24 21:33:15 +01:00 |
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justin
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afb3d8a712
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Refactor window block
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2021-03-23 03:25:35 +01:00 |
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justin
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1ecbe2375d
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Refactor wall drawing
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2021-03-21 15:38:58 +01:00 |
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justin
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4365185f9f
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Decrease muzzle flare light time
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2021-03-20 18:51:03 +01:00 |
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justin
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97fd7f5576
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Make bezier gun target on scroll
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2021-03-16 11:33:47 +01:00 |
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justin
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24aede4cac
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Replace bresenham with digitalLine
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2021-03-16 00:34:54 +01:00 |
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justin
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a5e0dc65da
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Initial implementation of bezier bullet
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2021-03-15 13:11:01 +01:00 |
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justin
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e8e3dd8f50
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Refactor level/room generation modules
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2021-03-11 22:08:35 +01:00 |
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justin
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6f838ed1ef
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Improve speed of polygon rendering by folding tree type
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2021-02-17 16:54:46 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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