Commit Graph

72 Commits

Author SHA1 Message Date
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00
justin a7e6d6f3cc Move wall damages to external position 2022-06-19 15:05:12 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin 582881ca66 Continue to tweak death effects 2022-06-04 15:52:38 +01:00
justin 5ff2fb4910 Cleanup terminal display 2022-06-03 09:20:03 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin dd64f3c5db Tweak tesla gun 2022-04-06 19:59:38 +01:00
justin 396146f3b4 Add file 2022-04-06 11:40:43 +01:00
justin de8da05bdf Add intersecting beams 2022-04-06 11:40:22 +01:00
justin bd46d3f110 Tweak sparks 2022-03-25 15:09:04 +00:00
justin 59b49956b5 Cleanup bullet effects 2022-03-25 14:16:27 +00:00
justin e98ecfffb3 Add file 2022-03-25 14:04:42 +00:00
justin 1607879014 Further cleanup 2022-03-25 14:04:13 +00:00
justin cb9bdf9c55 Cleanup damages further 2022-03-25 11:37:16 +00:00
justin af6cdfd048 Start to move damage effects of bullets into a more sensible place 2022-03-25 09:45:11 +00:00
justin 9adc7c81f4 Make damage application belong to hit object 2022-03-25 08:33:54 +00:00
justin 3aea0db385 Add file 2022-03-24 08:06:48 +00:00
justin 11d954674c Cleanup tesla arcs 2022-03-24 08:05:58 +00:00
justin 5a579951c8 Improve tesla weapon path 2022-03-23 09:48:32 +00:00
justin 7f174b7d18 Cleanup, remove bullet tweaks 2022-03-22 22:41:48 +00:00
justin f030d8264f Add electrical bullets 2022-03-22 21:45:08 +00:00
justin 1b6f11709c Implement randomised markings on sensors 2022-03-13 19:59:46 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin fd62b5a3b7 Unify bullet creation 2022-02-28 21:36:42 +00:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin 69490bb984 Commit before improving item targeting 2022-02-22 10:47:15 +00:00
justin 505e4123d7 Add new weapons 2022-02-16 08:50:19 +00:00
justin 40f1d987cb Cleanup 2022-02-13 17:29:32 +00:00
justin ede5a4e5d0 Move line width to first argument 2022-02-10 11:31:55 +00:00
justin 0a860e6f68 Fix aiming with no weapon crash 2022-02-08 12:47:58 +00:00
justin 9ead5b3979 Cleanup 2021-12-15 22:21:58 +00:00
justin 9dadea2c36 Fix bug in intersectCircSeg 2021-12-15 17:47:41 +00:00
justin adab32bf68 Remove ssaTri, bullet movement is broken 2021-12-15 17:34:20 +00:00
justin e3402bacf1 Stop bullets when they hit walls 2021-12-14 19:25:37 +00:00
justin a9139db0a8 Move toward adding multiple equipable items that are not directly usable 2021-12-08 17:09:24 +00:00
justin 763b771928 Cleanup, fix menu lock on restarting level after game over 2021-12-06 23:44:10 +00:00
justin 8b8d75b016 Allow for bullet drag 2021-12-02 18:29:46 +00:00
justin 85ededc158 Start work on crafting/combinations 2021-12-02 00:50:29 +00:00
justin 4d21c0f31a Separate out bullet effects, allow for tweaking to change these 2021-11-30 13:11:34 +00:00
justin b1a49bbdc3 Identify broken wall collisions 2021-11-19 00:35:04 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 7ef1da9be5 Work on sensor machines, remove some datatypes associated with placements 2021-11-01 23:07:58 +00:00
justin 82de39657b Implement basic laser sensor 2021-11-01 18:20:45 +00:00
justin 0dcb1d2c07 Cleanup bullet damage 2021-11-01 17:20:25 +00:00
justin e4c73b9b8b Control wall damage effects using the wall 2021-11-01 16:50:09 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin 3efdb9e4f8 Cleanup 2021-10-31 16:51:54 +00:00