Commit Graph

22 Commits

Author SHA1 Message Date
justin 7bee1549bf Start work on clouds, damage, sensors 2025-06-06 22:53:41 +01:00
justin 4b326433ab Remove equipment records 2025-06-05 15:54:33 +01:00
justin 7f1b790688 Move AmmoType, going towards no need for Aeson 2025-06-05 13:16:57 +01:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 9bc9dd2a08 Cleanup code, speed up radar sweeps 2024-12-18 15:57:37 +00:00
justin 0237e655b5 Cleanup 2024-11-04 10:28:21 +00:00
justin 2a314d22e3 Fix combinations display 2024-11-04 10:19:53 +00:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 9dff2fcd7a Commit before partial cleanup, continue weapon effect refactor 2024-09-21 16:04:23 +01:00
justin 1d1d1527e7 Continue weapon effect chain refactor 2024-09-16 19:27:21 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00
justin c723d1b1e1 Move around ammo source checks 2024-06-22 16:23:34 +01:00
justin e977673aa2 Remove old datatypes, change ammomag inv text colour 2024-06-22 12:15:10 +01:00
justin ecefba21d6 Implement reloading of single external magazines 2024-06-21 14:50:08 +01:00
justin 872e60438e Add loading cycles to magazines 2024-06-21 13:37:51 +01:00
justin 0a1b0386b9 Remove internal ammo 2024-06-21 12:48:41 +01:00
justin d41604fcde Mid implementation of external ammo sources 2024-06-20 22:58:52 +01:00
justin c862c862df Return to project, unsure about changes 2024-05-25 13:10:50 +01:00