justin
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8ff2f37af5
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Improve scroll selection/inventory modification
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2026-03-24 19:21:04 +00:00 |
|
justin
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32f1740577
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Cleanup, improve auto wall rotate
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2026-03-24 11:28:11 +00:00 |
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justin
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7917192b77
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Stop gibbed/pitted creatures from opening doors
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2026-03-23 22:59:35 +00:00 |
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justin
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db24b0ffa6
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Use circles instead of points for zome wall zones
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2026-02-03 13:48:15 +00:00 |
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justin
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8cd2625548
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Cleanup, hide item selection cursor when in terminal
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2025-12-24 13:45:38 +00:00 |
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justin
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2fbaa47c0b
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First commit on new machine, some hlinting
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2025-12-21 18:43:52 +00:00 |
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justin
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189c3da84f
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Zoom in when spawning
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2025-12-06 00:04:00 +00:00 |
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justin
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bfd7aa619e
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Move pair to V2
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2025-11-14 02:13:03 +00:00 |
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justin
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292a1c3f42
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Add scissor test when creating lightmap
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2025-11-14 02:06:51 +00:00 |
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justin
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20042fcf8d
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Simplify laser reflection/refraction
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2025-10-27 19:41:52 +00:00 |
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justin
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b8536e2929
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Commit before trying IntMap instead of vector for incidence graph
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2025-10-26 08:31:54 +00:00 |
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justin
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819f0d37ea
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Start simplifying/removing Wall records
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2025-10-23 18:11:01 +01:00 |
|
justin
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c533e88d24
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Cleanup
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2025-10-17 09:58:37 +01:00 |
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justin
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5ba642c20a
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Allow creatures to path around chasms
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2025-10-16 23:52:25 +01:00 |
|
justin
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675f8ade59
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Cleanup
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2025-10-12 15:08:15 +01:00 |
|
justin
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4949d98789
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Clarify circle segment intersection
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2025-10-11 11:13:35 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
|
justin
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98ece551c7
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cleanup
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2025-10-10 11:30:05 +01:00 |
|
justin
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e00bb0b26e
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Add intersection with cylinders
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2025-10-10 11:21:40 +01:00 |
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justin
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f1ddcaa497
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Update default config, general cleanup
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2025-10-08 13:48:53 +01:00 |
|
justin
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7e3614c9c8
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Work on chasm rooms
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2025-10-02 16:58:38 +01:00 |
|
justin
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b837e6a798
|
Cleanup
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2025-09-19 20:39:17 +01:00 |
|
justin
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81d6727d8e
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Simplify analyser machines somewhat
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2025-09-16 21:41:26 +01:00 |
|
justin
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1ebdbdd8ae
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Cleanup
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2025-08-26 18:51:14 +01:00 |
|
justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
|
justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
|
justin
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fcccd63844
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Refactor floor items, removing ids (not fully checked)
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2025-08-23 22:10:33 +01:00 |
|
justin
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befe24e038
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Start creating explicit tutorial map
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2025-08-21 16:31:04 +01:00 |
|
justin
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e1cfe7e163
|
Hlint pass
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2025-08-19 18:05:05 +01:00 |
|
justin
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bde0fa2a5c
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Cleanup, move towards explosions at different z positions
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2025-08-04 22:13:45 +01:00 |
|
justin
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2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
|
justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
|
justin
|
eeb7c8ac88
|
Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
|
justin
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366b998989
|
Cleanup
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2025-06-24 08:48:08 +01:00 |
|
justin
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5b1e4fba4e
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Fix bug in flame wall damages, cleanup
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2025-06-08 14:16:59 +01:00 |
|
justin
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0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
|
justin
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a73db304d0
|
Record aim position in LWorld
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2025-06-03 09:34:18 +01:00 |
|
justin
|
86173f9f6a
|
Cleanup
|
2025-01-04 21:08:46 +00:00 |
|
justin
|
386d6f47b0
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Mapper, ARHUD, radar sweeps update. Add dropper items
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2025-01-03 10:43:06 +00:00 |
|
justin
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ef7aee82e5
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Allow grenades to bounce
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2024-12-29 00:33:55 +00:00 |
|
justin
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2fdc6ae557
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Start making projectile update function rather than folded list
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2024-12-28 21:31:33 +00:00 |
|
justin
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0ef28c132e
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Replace buggy circle seg intersection with a simpler test
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2024-12-26 21:53:18 +00:00 |
|
justin
|
c788af47bd
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Allow more general detection of item use focus
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2024-12-25 21:26:25 +00:00 |
|
justin
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aec56f4977
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Fix more edge cases in circle collision
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2024-12-25 10:14:13 +00:00 |
|
justin
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04a83ed031
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Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
|
2024-12-25 00:10:26 +00:00 |
|
justin
|
951d1191cc
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Can pick up items by dragging
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2024-11-25 14:03:42 +00:00 |
|
justin
|
9b3518e4eb
|
Correctly update root status of item in _ilIsRoot
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2024-11-05 18:25:30 +00:00 |
|
justin
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8b6f5529ff
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Add 8-way cardinal/intercardinal datatype
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2024-10-18 12:39:46 +01:00 |
|
justin
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25cec10313
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Flatten values in creature manipulation data types
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2024-09-24 21:50:21 +01:00 |
|
justin
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31b5db6e9e
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Distinguish between selected item and root-selected item
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2024-09-21 21:59:53 +01:00 |
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