Commit Graph

20 Commits

Author SHA1 Message Date
justin 420cf7fc4b Rename protypes/basic to default 2021-03-26 13:33:55 +01:00
justin b46adf9898 Refactor map, add location arrows 2021-03-26 03:13:18 +01:00
justin 1a91d29896 Remove Smoke datatype 2021-03-24 00:00:13 +01:00
justin 021ff857fc Refactor flash lighting, improve laser scope lighting 2021-03-23 19:36:59 +01:00
justin 451ef98b9f General cleanup, remove Drawing type synonym 2021-03-23 15:48:14 +01:00
justin b13467053a Refactor basic explosion 2021-03-23 14:50:23 +01:00
justin 885fa4a67e Rename (indexed) particles to projectiles 2021-03-23 14:03:00 +01:00
justin 5c23e0a348 Stop bullets drawing over extended top of walls 2021-03-22 00:46:54 +01:00
justin f19f879945 Fix wall depth rendering 2021-03-22 00:05:24 +01:00
justin a34c578786 Combine Door and AutoDoor type constructors, add doorPathable field 2021-03-21 13:33:57 +01:00
justin 3707954913 Partially implement a framebuffer object for bluring shadows 2021-03-16 20:27:05 +01:00
justin 24aede4cac Replace bresenham with digitalLine 2021-03-16 00:34:54 +01:00
justin 370f41738c Narrow down problem, probably with bullets hitting creature 2021-03-15 14:32:30 +01:00
justin 0519635a27 Implement collisions for bez bullets, creates infinite loop sometimes 2021-03-15 14:11:35 +01:00
justin a5e0dc65da Initial implementation of bezier bullet 2021-03-15 13:11:01 +01:00
justin 64df420020 Improve hud rendering 2021-03-10 05:10:10 +01:00
justin cddf7d1f8f Partially working ellipse shader 2021-03-10 03:29:10 +01:00
justin 36bccebed9 Split autodoor module 2021-03-06 13:12:18 +01:00
justin f6efe98181 Refactor vao preload 2021-02-19 12:41:46 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00