justin
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a68013b934
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Partially implement grenades down chasms
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2025-08-04 09:39:04 +01:00 |
|
justin
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2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
|
justin
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c3b2bb30f5
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Start simplifying projectile update
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2025-08-03 13:46:20 +01:00 |
|
justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
|
justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
|
justin
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9fa3e060d7
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Refactor damages to materials
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2025-06-22 08:31:18 +01:00 |
|
justin
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3019d95520
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Fix crsHitRadial, unify some radial damages
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2025-06-20 22:17:10 +01:00 |
|
justin
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0dfae3e5a9
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Cleanup
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2025-06-20 21:57:07 +01:00 |
|
justin
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b2d64ce698
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Refactor damages in circles
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2025-06-20 21:52:42 +01:00 |
|
justin
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078a3cc7ea
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Cleanup
|
2025-06-14 23:16:29 +01:00 |
|
justin
|
81a7dcd962
|
Refactor damages
|
2025-06-07 14:26:00 +01:00 |
|
justin
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2b39152060
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Remove DamageEffect
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2025-06-07 10:28:17 +01:00 |
|
justin
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0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
|
justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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b2efbd2b3e
|
Separate out concrete part of world
|
2022-07-25 12:10:50 +01:00 |
|
justin
|
ac069d08f6
|
Prop reification/splitting
|
2022-07-24 13:45:05 +01:00 |
|
justin
|
02fcb5f072
|
Restore gib colours
|
2022-07-03 16:59:52 +01:00 |
|
justin
|
ee9523dabb
|
Cleanup
|
2022-06-26 02:30:17 +01:00 |
|
justin
|
3c2df2542a
|
More streaming refactoring
|
2022-06-24 23:37:01 +01:00 |
|
justin
|
8d266a6770
|
Various improvements, metal debris
|
2022-06-23 18:53:26 +01:00 |
|
justin
|
8d457033a2
|
Cleanup
|
2022-06-19 22:46:50 +01:00 |
|
justin
|
fa762c7687
|
Add shatterGun
|
2022-06-16 11:13:44 +01:00 |
|
justin
|
6d5d651566
|
Allow debris to do damage
|
2022-06-16 02:46:18 +01:00 |
|
justin
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a7201b8fb6
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Move towards introducing pipes, generalise blocks
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2022-06-16 02:18:22 +01:00 |
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