justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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c67feb485f
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Complete stritifying points
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2021-07-30 01:36:48 +02:00 |
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justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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0a8370c7c6
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Commit before fully removing uniforms other than the matrix
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2021-06-10 15:45:52 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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b911a013e0
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Random tree structure generation of rooms
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2021-04-20 02:01:24 +02:00 |
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justin
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f1214c0584
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Improve configuration handling
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2021-04-08 02:48:25 +02:00 |
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justin
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a735977bf8
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Temporary de-randomisation of random seed
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2021-04-02 20:25:52 +02:00 |
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justin
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d603ef549d
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Rename Critters -> Creature
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2021-03-27 00:17:01 +01:00 |
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justin
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07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
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justin
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420cf7fc4b
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Rename protypes/basic to default
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2021-03-26 13:33:55 +01:00 |
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justin
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885fa4a67e
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Rename (indexed) particles to projectiles
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2021-03-23 14:03:00 +01:00 |
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justin
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afb3d8a712
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Refactor window block
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2021-03-23 03:25:35 +01:00 |
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justin
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257e60e4e8
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Load window size from config into world
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2021-03-22 23:06:19 +01:00 |
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justin
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ca5ff88522
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Split UseItem module
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2021-03-16 11:54:41 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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