Commit Graph

69 Commits

Author SHA1 Message Date
justin cc86a701db Improve ellipses 2021-03-10 03:59:38 +01:00
justin cddf7d1f8f Partially working ellipse shader 2021-03-10 03:29:10 +01:00
justin bfbd0b6fef Rename fadeCircle shaders to lightmapCircle 2021-03-09 11:08:56 +01:00
justin f92075263f Correct text scaling 2021-03-07 23:34:37 +01:00
justin 5f8b5881e5 Improve shadows for static walls 2021-03-05 13:40:34 +01:00
justin 81f5385710 Vaious improvements to rendering performance, now runs at ok speed 2021-03-02 01:28:53 +01:00
justin 18492f00d2 Commit before connecting each vao to unique vbos 2021-03-02 00:54:00 +01:00
justin 3b4b387943 Include tick counting code 2021-02-27 02:09:04 +01:00
justin 32bfab2e02 Work towards doing transformations using uniforms 2021-02-25 03:41:19 +01:00
justin c188512abb Separate sound and render io parameters 2021-02-23 15:05:48 +01:00
justin e855d303e8 First pass implementing exponentially fading lighting 2021-02-22 13:45:59 +01:00
justin 3dc566b6af Add wall shadow shaders 2021-02-21 20:51:56 +01:00
justin 2f7ab06aa4 Implement background texture 2021-02-21 12:00:40 +01:00
justin 2c3d8d5b01 Refactor pointers into vaos 2021-02-20 09:26:59 +01:00
justin fa6f2f22f9 Start refactor of pointers into a vao datatype 2021-02-20 09:17:56 +01:00
justin defc8da088 Add completed circle shader, add incomplete arc shader 2021-02-19 13:54:40 +01:00
justin f6efe98181 Refactor vao preload 2021-02-19 12:41:46 +01:00
justin 9747b5b876 Commit with working graphics but slow, will attempt to change text 2021-02-15 12:50:38 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00