justin
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f16f32d9d3
|
Implement terminals
|
2022-03-14 20:39:23 +00:00 |
|
justin
|
06a501ff88
|
Rethink damage data type, work on damage sensors
|
2022-03-13 09:27:35 +00:00 |
|
justin
|
219e4e15ee
|
Commit before making out and in placements have ids
|
2022-03-11 12:34:19 +00:00 |
|
justin
|
73a35bb3f1
|
Move typical light placement over doors
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2022-03-10 19:00:56 +00:00 |
|
justin
|
01c58490fa
|
Unify RoomPos constructors
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2022-03-10 18:40:22 +00:00 |
|
justin
|
7b1ac2b682
|
Move towards unifying RoomPos constructors
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2022-03-10 16:21:44 +00:00 |
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justin
|
907cca0ef0
|
Implement moving mounted lights
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2022-03-10 14:43:41 +00:00 |
|
justin
|
3bfebc266b
|
Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
|
justin
|
a4ec4e4889
|
Improve rooms, make consumable use type
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2022-03-09 10:51:01 +00:00 |
|
justin
|
ff6064a3b6
|
Add rooms, placements and room positions
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2022-03-08 22:57:58 +00:00 |
|
justin
|
0c580e63a4
|
Start cleanup of room in-links
|
2022-03-05 01:09:19 +00:00 |
|
justin
|
8fa6bbfe29
|
Fix bug in the placement of mounted lightsources when shifted
|
2022-03-04 17:59:42 +00:00 |
|
justin
|
d219f42640
|
Commit before attempting to fix placement shifting bug
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2022-03-04 13:13:21 +00:00 |
|
justin
|
2a3c001a53
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Add generic item placement rooms
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2022-03-03 22:13:15 +00:00 |
|
justin
|
5cbe394e08
|
Cleanup
|
2021-11-28 17:07:04 +00:00 |
|
justin
|
040849a550
|
Allow for rooms to inherit floor tiling from parents
|
2021-11-26 13:57:22 +00:00 |
|
justin
|
123bcd2c94
|
Allow for random choice between placements in different rooms
|
2021-11-26 12:20:20 +00:00 |
|
justin
|
5b7d9fccf1
|
Cleanup, work towards allowing for placements to interact across rooms
|
2021-11-25 01:13:41 +00:00 |
|
justin
|
4ad02f29b2
|
Improve starting weapon rooms
|
2021-11-24 22:13:42 +00:00 |
|
justin
|
e44c5e7120
|
Allow for more complex placement positioning
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2021-11-24 20:51:50 +00:00 |
|
justin
|
86f363c2f9
|
Cleanup
|
2021-11-23 21:48:01 +00:00 |
|
justin
|
1f2d767d5e
|
Move to using RoomLink datatype
|
2021-11-23 20:45:39 +00:00 |
|
justin
|
0f4040807a
|
Transition to new room datatypes, first separate out/inlinks
|
2021-11-23 17:27:33 +00:00 |
|
justin
|
213f573011
|
Reorganise weapons, start work on drones
|
2021-11-22 00:37:27 +00:00 |
|
justin
|
a546d070f0
|
Add shrinkability and cursed items
|
2021-11-18 18:30:22 +00:00 |
|
justin
|
f6d5d5a201
|
Add basic vocalizations to chase creatures
|
2021-11-18 01:46:37 +00:00 |
|
justin
|
5d0b48829c
|
Cleanup and various bugfixes
|
2021-11-16 21:31:53 +00:00 |
|
justin
|
ebe9ad6b90
|
Cleanup: broken pathfinding
|
2021-11-16 18:05:47 +00:00 |
|
justin
|
2a28967cd3
|
Slightly broken placements
|
2021-11-14 19:56:22 +00:00 |
|
justin
|
4a089ff0cc
|
Work toward adding wiring
|
2021-11-14 00:39:24 +00:00 |
|
justin
|
96c72ef578
|
Cleanup light mounts
|
2021-11-13 12:31:11 +00:00 |
|
justin
|
17c1a2152d
|
Use placement as continutation
|
2021-11-13 09:26:20 +00:00 |
|
justin
|
b243479759
|
Move towards more usable placements
|
2021-11-13 00:04:50 +00:00 |
|
justin
|
1d5b2ea765
|
Work towards cross-room placements
|
2021-11-12 11:13:59 +00:00 |
|
justin
|
a195157e54
|
Move toward better info display during level generation
|
2021-11-10 23:40:04 +00:00 |
|
justin
|
5681a37953
|
Cleanup. Add room-wise random placement spots
|
2021-11-07 19:46:14 +00:00 |
|
justin
|
92026bf06a
|
Implement randomness at the placement datatype level
|
2021-11-04 18:13:19 +00:00 |
|
justin
|
0b058674ea
|
Separate placement spot from placement type
|
2021-11-02 21:12:11 +00:00 |
|
justin
|
59f43a3602
|
Add lights to buttons, cleanup
|
2021-11-02 19:38:22 +00:00 |
|
justin
|
9eda8c81a9
|
Unify more doors
|
2021-11-02 11:04:23 +00:00 |
|
justin
|
d46de1ca80
|
Add tank furniture, stop autorotate when aiming
|
2021-10-05 22:57:54 +01:00 |
|
justin
|
cab8c25610
|
Fix tile drawing bug
|
2021-10-04 17:20:18 +01:00 |
|
justin
|
a6a3841d36
|
Add paths to procedurally generated corner rooms
|
2021-10-04 13:51:20 +01:00 |
|
justin
|
c8e08d903e
|
Nub close points for game room boundaries
|
2021-10-04 09:39:18 +01:00 |
|
justin
|
df9a8ea242
|
Add view debug option
|
2021-10-03 18:47:11 +01:00 |
|
justin
|
b526517404
|
Fix placement shifting
|
2021-10-03 18:24:36 +01:00 |
|
justin
|
0c6fa80ce0
|
Tweak weapon pictures
|
2021-10-03 13:19:53 +01:00 |
|
justin
|
8c1496e140
|
Refactor item drawing
|
2021-10-01 23:01:36 +01:00 |
|
justin
|
5f17841811
|
Fix placement movement bug
|
2021-10-01 09:51:47 +01:00 |
|
justin
|
4b5a75f4af
|
Refactor vault room
|
2021-10-01 00:48:19 +01:00 |
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