Commit Graph

35 Commits

Author SHA1 Message Date
justin f16f32d9d3 Implement terminals 2022-03-14 20:39:23 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin 01c58490fa Unify RoomPos constructors 2022-03-10 18:40:22 +00:00
justin 7b1ac2b682 Move towards unifying RoomPos constructors 2022-03-10 16:21:44 +00:00
justin ff6064a3b6 Add rooms, placements and room positions 2022-03-08 22:57:58 +00:00
justin 59e6f433ff Add missing file, workaround for placement positions bug 2022-03-08 07:59:36 +00:00
justin 79b5241c32 Fix glassLesson room 2022-03-07 10:42:07 +00:00
justin 81830d87a3 Improvements to rooms and view distances 2022-03-07 09:16:16 +00:00
justin 1364e7c8c8 Fix laser targeting draw when creature offscreen 2022-03-06 22:58:05 +00:00
justin f82bd3f788 Continue link cleanup 2022-03-05 01:29:24 +00:00
justin 0c580e63a4 Start cleanup of room in-links 2022-03-05 01:09:19 +00:00
justin 47391f3850 Use tasty for tests, fix bug in circOnLine 2021-12-14 11:50:01 +00:00
justin b0f89db66e Tweak start rooms 2021-11-26 14:40:32 +00:00
justin 040849a550 Allow for rooms to inherit floor tiling from parents 2021-11-26 13:57:22 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin 4ad02f29b2 Improve starting weapon rooms 2021-11-24 22:13:42 +00:00
justin 2c759cb40e Allow for yet more complex placement positioning 2021-11-24 21:31:19 +00:00
justin e44c5e7120 Allow for more complex placement positioning 2021-11-24 20:51:50 +00:00
justin 86f363c2f9 Cleanup 2021-11-23 21:48:01 +00:00
justin 1f2d767d5e Move to using RoomLink datatype 2021-11-23 20:45:39 +00:00
justin 0f4040807a Transition to new room datatypes, first separate out/inlinks 2021-11-23 17:27:33 +00:00
justin 5d9ea4b733 Correct room link position numbering 2021-11-22 16:42:19 +00:00
justin b4759e4a27 Cleanup 2021-11-22 13:21:26 +00:00
justin 09e774d009 Fold in new composing room datatype 2021-11-22 12:46:32 +00:00
justin dd97ba8e5e Start to rework composition of trees 2021-11-22 12:06:29 +00:00
justin 2f3896345d Add laser central room, using new placement/roompos functionality 2021-11-21 17:44:32 +00:00
justin 48cd59069c Add ngon rooms 2021-11-20 20:17:05 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 147d6098ab Tweak block sounds 2021-11-18 03:50:54 +00:00
justin 559d7e3a23 Tweak starting rooms 2021-11-16 22:48:45 +00:00
justin ebe9ad6b90 Cleanup: broken pathfinding 2021-11-16 18:05:47 +00:00
justin 2a28967cd3 Slightly broken placements 2021-11-14 19:56:22 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin 96c72ef578 Cleanup light mounts 2021-11-13 12:31:11 +00:00
justin 3624f22f2b Cleanup room moduling 2021-11-13 11:45:00 +00:00