justin
67d77fcb2b
Add sound
2025-06-20 21:57:25 +01:00
justin
6e187c7548
Add sounds
2025-06-03 10:23:40 +01:00
justin
5fa5bdf21e
Tweak display, scrolling of item values
2025-01-07 21:10:29 +00:00
justin
b3cf10bd26
Simplify lasers
2025-01-07 01:36:23 +00:00
justin
1e7611ab81
Cleanup
2025-01-07 00:39:59 +00:00
justin
f3f365bbe9
Refactor
2025-01-06 12:06:37 +00:00
justin
386d6f47b0
Mapper, ARHUD, radar sweeps update. Add dropper items
2025-01-03 10:43:06 +00:00
justin
e9f5a39ed7
Start implementing mapper item
2025-01-02 16:26:26 +00:00
justin
9a8645c2be
Add sounds
2025-01-02 11:16:48 +00:00
justin
0ef28c132e
Replace buggy circle seg intersection with a simpler test
2024-12-26 21:53:18 +00:00
justin
c788af47bd
Allow more general detection of item use focus
2024-12-25 21:26:25 +00:00
justin
04a83ed031
Fix error in circle wall collision detection
...
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin
18b569ac89
Cleanup
2024-12-24 21:25:23 +00:00
justin
98d4276fd6
Commit before making large changes to cylinder shape
2024-12-21 16:10:22 +00:00
justin
a79dbf3b0e
Add shapes for some craft items
2024-12-21 13:30:28 +00:00
justin
3da9490dd4
Remove left click/hotkey item data types
2024-12-19 21:55:18 +00:00
justin
f35dfc66bd
Commit before using central mouse context type
2024-11-10 17:56:50 +00:00
justin
cbc21dbca7
Add new sounds for combining/connecting items
2024-11-07 18:51:59 +00:00
justin
9b3518e4eb
Correctly update root status of item in _ilIsRoot
2024-11-05 18:25:30 +00:00
justin
3f9b31a838
Cleanup
2024-11-04 19:30:15 +00:00
justin
adca54c1ef
Tweak mouseover display to (partially) work during filtering
2024-11-03 20:52:00 +00:00
justin
7bafb1e9e6
Add cursor at end of input filters
2024-11-02 21:56:28 +00:00
justin
a25b62d77f
Add more ascii characters
...
Will also add more characters from code page 437
2024-11-02 02:34:06 +00:00
justin
5ca440ca67
Start simplifying mouse inventory selection
2024-10-24 11:47:51 +01:00
justin
9e3d8ae6b0
Cleanup
2024-10-22 11:22:38 +01:00
justin
cf0873d73b
Start adding mouse control of inventory
2024-10-15 23:26:08 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
c862c862df
Return to project, unsure about changes
2024-05-25 13:10:50 +01:00
justin
748e24137f
Cleanup
2023-05-03 19:24:29 +01:00
justin
ed8d8f0e93
Work on terminals
2023-05-03 11:19:47 +01:00
justin
20eef80568
Add file
2023-04-23 12:30:51 +01:00
justin
4ad556d8fe
Add file
2023-04-22 16:03:09 +01:00
justin
d79216555b
Try to add compute shaders
2023-04-11 14:55:57 +01:00
justin
55e0b2217f
Add file
2023-03-26 23:01:14 +01:00
justin
ea0c942887
Refactor window size, update selection cursor on new screen
2023-03-25 09:27:27 +00:00
justin
4d09927d42
Refactor framebuffer update
2023-03-24 13:14:49 +00:00
justin
bd9f32875e
Cleanup
2023-03-24 12:06:54 +00:00
justin
d524a14da4
Refactor preloading/rendering/update
2023-03-24 11:52:40 +00:00
justin
4b92a43535
Refactor differing resolutions somewhat
2023-03-24 11:14:49 +00:00
justin
2bba3f7268
Render cleanup
2023-03-24 00:14:25 +00:00
justin
9a66a09f96
Work on lightmaps, add file
2023-03-23 23:42:09 +00:00
justin
5769477ad4
Refactor shader types
2023-03-22 14:08:07 +00:00
justin
32ecf46343
Cleanup: remove uniforms from shader datatype
2023-03-20 01:19:10 +00:00
justin
33f31aa385
Improve normal maps on ground and walls
2023-03-19 23:52:19 +00:00
justin
e90989ee2d
Improve textures
2023-03-19 13:46:18 +00:00
justin
d081fc616f
Add file
2023-03-18 22:31:52 +00:00
justin
6461535579
Tweak floor normal map shading
2023-03-18 14:41:07 +00:00
justin
850fdf1783
Add normal maps to the floor
2023-03-17 16:51:02 +00:00
justin
6b0f78d4eb
Add num_shadow_casters graphics parameter, allow cycle down enum options
2023-02-26 23:38:58 +00:00
justin
c73e8af72a
Commit before attempt to remove geometry shaders from shadow extrusion
2023-02-23 23:10:00 +00:00