Commit Graph

869 Commits

Author SHA1 Message Date
justin 86311c5d41 Improve awareness 2021-09-05 23:58:35 +01:00
justin e366698064 Start ai cleanup 2021-09-05 22:27:31 +01:00
justin c16c09a9ce Move creature speed parameters into explicit data 2021-09-05 11:24:15 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin 9d2f42dbc9 Cleanup, start to add creature silhouettes 2021-09-02 11:06:04 +01:00
justin f58530cbb1 Clouds are affected by (underlying) lightmap 2021-08-31 16:04:42 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin 3ff04576ab Broken commit (removed loadKeyConfig) 2021-08-27 11:58:11 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin cb39ee3e6b Proof of coloured lighting concept 2021-08-21 13:06:44 +02:00
justin 743e190ddc Tweak wall shadow geometry shader 2021-08-19 14:57:23 +02:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 910c29a510 Fix worldEvent reset space leak 2021-08-18 13:18:46 +02:00
justin a6f08aef16 Move toward diagnosing state update leak 2021-08-18 11:53:14 +02:00
justin cfb27d4a76 Implementation of creature update using endofunctor monoid 2021-08-18 00:59:35 +02:00
justin 5971fae5ec Commit before trying to use traverseMaybe for creature update 2021-08-17 23:38:08 +02:00
justin a283bb286a Minor changes, commit before playing with creature update 2021-08-17 22:54:44 +02:00
justin 4b7562521c Fix long door bug. 2021-08-17 20:59:10 +02:00
justin 9bdb9a227f Various refactoring 2021-08-17 19:08:18 +02:00
justin 650e58bdfa Improve level generation speed 2021-08-16 20:56:49 +02:00
justin 5829c66527 Add new files 2021-08-13 12:28:17 +02:00
justin f1200c4501 Redo mutable changes 2021-08-12 01:14:58 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin f5873db68d Merge Picture and RenderType datatypes 2021-07-25 02:12:55 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin 9f37ecb204 Tweak picture layers 2021-07-21 17:52:38 +02:00
justin 40ee81aff9 Finish replacement of sortOn with safeMinimumBy, regress door space leak 2021-07-20 05:40:57 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00
justin ac66b4b9d6 Hlint pass 2021-07-12 12:44:43 +02:00
justin 5e21a6527d Bloom lamps, commit before unifying wall points vbo 2021-07-11 14:34:10 +02:00
justin 50295daeba Remove bloom trails 2021-07-10 15:12:51 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 532f491327 Add hard edge to non-visible areas 2021-06-30 13:52:14 +02:00
justin 357206f060 Almost working shadows 2021-06-30 00:35:41 +02:00
justin 089dcc3f5d Add various helpers for creating polyhedra 2021-06-27 18:53:06 +02:00
justin 06f22a3ea5 Add line shadow shader 2021-06-26 22:20:41 +02:00
justin 726cd425f2 Tweak drawing parameters 2021-06-25 18:43:45 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin b451953b99 Refactor lighting shaders 2021-06-25 00:44:45 +02:00
justin 6320093473 Fix ellipse shader coordinates 2021-06-24 21:20:14 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin a9aa2ca2cb Add test tileset textures 2021-06-11 13:51:06 +02:00
justin 8ec1ef62fb Tweak movement 2021-06-09 15:27:47 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00