justin
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7d6407bebc
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Move bullet trajectory into bullet update function
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2022-07-17 10:31:34 +01:00 |
|
justin
|
c9f7f39f22
|
Continue bullet refactor
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2022-07-16 22:02:01 +01:00 |
|
justin
|
301946ff8f
|
Move bullets into own data type
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2022-07-16 21:15:25 +01:00 |
|
justin
|
cede677560
|
Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
9ead5b3979
|
Cleanup
|
2021-12-15 22:21:58 +00:00 |
|
justin
|
adab32bf68
|
Remove ssaTri, bullet movement is broken
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2021-12-15 17:34:20 +00:00 |
|
justin
|
e3402bacf1
|
Stop bullets when they hit walls
|
2021-12-14 19:25:37 +00:00 |
|
justin
|
a9139db0a8
|
Move toward adding multiple equipable items that are not directly usable
|
2021-12-08 17:09:24 +00:00 |
|
justin
|
8b8d75b016
|
Allow for bullet drag
|
2021-12-02 18:29:46 +00:00 |
|
justin
|
b1a49bbdc3
|
Identify broken wall collisions
|
2021-11-19 00:35:04 +00:00 |
|
justin
|
e3a8417f07
|
Remove force fields, cleanup
|
2021-10-31 16:27:41 +00:00 |
|
justin
|
968273bf25
|
Add basic booster
|
2021-05-24 13:59:51 +02:00 |
|
justin
|
4463dc7716
|
Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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