justin
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7999373b69
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Sometimes crush creatures when doors close on them
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2026-03-26 12:39:54 +00:00 |
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justin
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e9ffeeaea7
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Work on cloud/window transparency
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2025-11-09 11:00:12 +00:00 |
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justin
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81d6727d8e
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Simplify analyser machines somewhat
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2025-09-16 21:41:26 +01:00 |
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justin
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1ebdbdd8ae
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Cleanup
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2025-08-26 18:51:14 +01:00 |
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justin
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e1f5049e0f
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Correctly display held root item
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2024-11-26 17:05:13 +00:00 |
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justin
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cc302a6846
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Remove temporary light sources as separate entity
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2024-11-26 13:12:55 +00:00 |
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justin
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e93a804559
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Allow for lights to be stored in a one-frame list
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2024-11-26 12:50:39 +00:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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6b0f78d4eb
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Add num_shadow_casters graphics parameter, allow cycle down enum options
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2023-02-26 23:38:58 +00:00 |
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justin
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d1f80f1f7f
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Cleanup
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2022-12-28 10:21:00 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
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justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
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cf5ec4a261
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Use strict-containers for IntMaps
|
2022-07-21 15:27:00 +01:00 |
|
justin
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d386b0ea89
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Cleanup
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2022-06-26 12:41:15 +01:00 |
|
justin
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6a095d3de6
|
Cleanup
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2022-06-18 00:18:18 +01:00 |
|
justin
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a7c03671d3
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Cleanup
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2022-06-17 21:48:23 +01:00 |
|
justin
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5053590792
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Reify debug booleans
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2022-06-17 21:34:00 +01:00 |
|
justin
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261bb0bb6b
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Test aggressive object culling
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2022-06-17 20:14:47 +01:00 |
|
justin
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f365f18ee8
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Slightly less aggressive culling of light sources
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2022-06-17 18:37:27 +01:00 |
|
justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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1364e7c8c8
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Fix laser targeting draw when creature offscreen
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2022-03-06 22:58:05 +00:00 |
|
justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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7692421112
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Reorganise render collections
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2021-11-01 02:15:22 +00:00 |
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