justin
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b8af2ce9d8
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Commit before placement refactor
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2021-09-28 14:55:22 +01:00 |
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justin
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1990558985
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Refactor doors
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2021-09-28 01:48:03 +01:00 |
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justin
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79b2692199
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Refactor inverse shockwave
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2021-09-26 12:09:44 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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899cf6ef81
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Remove wall corner collision test for creatures
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2021-09-24 11:31:08 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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49274064a0
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Add quicksave
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2021-09-13 00:17:45 +01:00 |
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justin
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ea333a363b
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Add menu option for auto camera rotation
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2021-09-11 20:22:44 +01:00 |
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justin
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f2553ded0e
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Implement auto rotate camera when close to walls
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2021-09-11 19:55:46 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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643cd5a420
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Move towards incorporating sound into ai
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2021-09-08 17:41:13 +01:00 |
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justin
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e366698064
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Start ai cleanup
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2021-09-05 22:27:31 +01:00 |
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justin
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68ba11aa91
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Thread random generate through creature update
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2021-09-05 12:46:19 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
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justin
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ce4c3bd231
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Tweak window rendering
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2021-09-01 13:13:10 +01:00 |
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justin
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ecaa5c48d0
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Working cloud shadows (slow)
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2021-09-01 12:20:01 +01:00 |
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justin
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f977742f06
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Fix poison gas
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2021-08-28 19:24:15 +01:00 |
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justin
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349f4c2783
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Refactor dynamic camera code
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2021-08-18 18:52:09 +02:00 |
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justin
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910c29a510
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Fix worldEvent reset space leak
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2021-08-18 13:18:46 +02:00 |
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justin
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a6f08aef16
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Move toward diagnosing state update leak
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2021-08-18 11:53:14 +02:00 |
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justin
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cfb27d4a76
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Implementation of creature update using endofunctor monoid
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2021-08-18 00:59:35 +02:00 |
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justin
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c58ee6d56c
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Improve line zoning
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2021-08-16 14:44:52 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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c67feb485f
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Complete stritifying points
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2021-07-30 01:36:48 +02:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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0aa437d035
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Commit before generalising picture transformation to alternative
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2021-07-21 14:38:57 +02:00 |
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justin
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e5bee30f5b
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Correct cloud movement
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2021-07-21 13:17:50 +02:00 |
|
justin
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7367fc8f09
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Attempt to reimplement cloud springs
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2021-07-21 00:53:51 +02:00 |
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justin
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7b45a4a295
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Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
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justin
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af44a380fc
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Commit before cloud changes
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2021-07-20 23:45:45 +02:00 |
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justin
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ac66b4b9d6
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Hlint pass
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2021-07-12 12:44:43 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
|
justin
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0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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c5657fe855
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Implement simple swarm mechanics
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2021-05-14 20:28:53 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
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justin
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f336d7e3f6
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Add airlocks
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2021-05-02 21:09:25 +02:00 |
|
justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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