Commit Graph

19 Commits

Author SHA1 Message Date
justin a6eb5cf982 Commit before only putting item locations in single itemLocations intmap 2024-09-24 09:31:20 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin c81fd5490d Cleanup 2024-09-13 09:43:56 +01:00
justin d2e1b054d0 Cleanup 2024-09-12 18:30:38 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 581d2494dc Commit before removing reloading
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin 0a1b0386b9 Remove internal ammo 2024-06-21 12:48:41 +01:00
justin 2f0bb5115b Commit before implementing positional inventory 2023-05-18 09:52:46 +01:00
justin 0735b46266 Stop equip after combining 2023-05-15 06:46:09 +01:00
justin ed8d8f0e93 Work on terminals 2023-05-03 11:19:47 +01:00
justin 5b1212e4f6 Count mouse button press time up from 0 2023-04-27 11:39:42 +01:00
justin 734d74af52 Tweak pause camera movement 2023-04-25 10:23:43 +01:00
justin 69a76dbf93 Start pushing updateUseInput into other update functions 2023-03-29 14:27:37 +01:00
justin ee89ac9b00 Implement generalised storing of position for mouse presses 2023-03-26 23:00:07 +01:00
justin 73e742e1a2 Implement floating camera 2023-03-26 16:44:19 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin cfb0a49059 Add true quicksave and guickload 2023-03-26 12:13:21 +01:00
justin 683acf8a05 Allow for swapping inventory items 2023-02-23 14:12:08 +00:00
justin d513914886 Reorganise update-input-gamestate structure 2023-02-23 11:47:05 +00:00