justin
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a823d4c6df
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Refactor tractor beam
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2021-09-26 02:58:38 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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2804d58a5a
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Continue shape rendering improvements
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2021-09-21 02:04:41 +01:00 |
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justin
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c605ac74ff
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Performance improvements, combine cap and geometry buffer
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2021-09-18 19:48:35 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
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justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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b27c174d93
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Refactor control list display
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2021-09-13 01:39:53 +01:00 |
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justin
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49274064a0
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Add quicksave
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2021-09-13 00:17:45 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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73beeacf3c
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Commit before putting walls into vector zones
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2021-09-11 12:17:16 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
|
justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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c3d567353c
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Try to move sound into world, slightly broken now
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2021-09-08 19:12:54 +01:00 |
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justin
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04e5b9b39f
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Move side effects into world (may be slower)
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2021-09-08 18:48:16 +01:00 |
|
justin
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643cd5a420
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Move towards incorporating sound into ai
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2021-09-08 17:41:13 +01:00 |
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justin
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45bbf9b005
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Fix tile rendering
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2021-09-07 10:53:39 +01:00 |
|
justin
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6ecd739d6f
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Tweak weapons
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2021-09-06 21:58:36 +01:00 |
|
justin
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e366698064
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Start ai cleanup
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2021-09-05 22:27:31 +01:00 |
|
justin
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c16c09a9ce
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Move creature speed parameters into explicit data
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2021-09-05 11:24:15 +01:00 |
|
justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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fd85093833
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Cleanup particles slightly
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2021-09-03 17:26:21 +01:00 |
|
justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
|
justin
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9d2f42dbc9
|
Cleanup, start to add creature silhouettes
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2021-09-02 11:06:04 +01:00 |
|
justin
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ecaa5c48d0
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Working cloud shadows (slow)
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2021-09-01 12:20:01 +01:00 |
|
justin
|
f977742f06
|
Fix poison gas
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2021-08-28 19:24:15 +01:00 |
|
justin
|
3a8b28a916
|
Trippy flamer
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2021-08-28 14:33:23 +01:00 |
|
justin
|
882a8e9824
|
Beef up minigun
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2021-08-28 12:09:39 +01:00 |
|
justin
|
dd44a93476
|
Refactor weapon usages
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2021-08-27 16:31:43 +01:00 |
|
justin
|
c4df048d31
|
Fix bug where new sounds didn't overplay old sounds
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2021-08-26 22:56:11 +01:00 |
|
justin
|
b396d6c857
|
Provisional working coloured lights
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2021-08-21 12:34:49 +02:00 |
|
justin
|
d7047c4b09
|
Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
|
justin
|
910c29a510
|
Fix worldEvent reset space leak
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2021-08-18 13:18:46 +02:00 |
|
justin
|
a6f08aef16
|
Move toward diagnosing state update leak
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2021-08-18 11:53:14 +02:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
|
834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
|
justin
|
2d8b27746c
|
Further strictifying
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2021-07-30 00:23:02 +02:00 |
|
justin
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bd8ef3f416
|
Mid strictifying
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2021-07-29 23:42:27 +02:00 |
|
justin
|
72f57b6ccf
|
Move towards removing renderStrategy data
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2021-07-29 15:58:35 +02:00 |
|
justin
|
7b45a4a295
|
Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
|
justin
|
6905c6f154
|
Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
|
justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
|
justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
|
justin
|
3d16c33d33
|
Initial pass at shadows from level geometry
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2021-06-29 15:27:26 +02:00 |
|
justin
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b6feccd934
|
Make light position uniform 3d
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2021-06-25 01:19:20 +02:00 |
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