justin
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ab714d63db
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Cleanup
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2023-05-10 02:47:22 +01:00 |
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justin
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12aa1361eb
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Make parameters for display of list pictures more sensible
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2023-05-10 02:25:38 +01:00 |
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justin
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cd42e29012
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Work on cursor for lists
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2023-05-10 01:44:42 +01:00 |
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justin
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93519345de
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Attempt to globally translate drawn lists
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2023-05-09 00:58:03 +01:00 |
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justin
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865706df3b
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List rendering work
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2023-05-05 10:22:46 +01:00 |
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justin
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988bb7591d
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Work on rendering lists
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2023-05-05 09:58:12 +01:00 |
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justin
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03c3d34ea1
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Attempt to simplify text positioning
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2023-05-05 02:37:18 +01:00 |
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justin
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031af611cd
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Cleanup, stop assigning hotkeys to unequipped items
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2023-05-05 01:59:40 +01:00 |
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justin
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ff512348e0
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Cleanup
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2023-05-03 20:02:56 +01:00 |
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justin
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727e5af2a6
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Fix left clicks in terminals
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2023-05-03 16:45:39 +01:00 |
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justin
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ed8d8f0e93
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Work on terminals
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2023-05-03 11:19:47 +01:00 |
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justin
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61f88aeb4a
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Cleanup
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2023-05-01 22:35:33 +01:00 |
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justin
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08e71e5451
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Add more debug info for selected creatures
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2023-04-30 13:55:54 +01:00 |
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justin
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9972e0fdea
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Work on debugging
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2023-04-27 11:35:48 +01:00 |
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justin
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5b5ed519dd
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Start to create debug datatypes
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2023-03-29 11:35:39 +01:00 |
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justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
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justin
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7a36b69818
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Remove useless code
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2023-03-26 23:09:16 +01:00 |
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justin
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ee89ac9b00
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Implement generalised storing of position for mouse presses
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2023-03-26 23:00:07 +01:00 |
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justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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9a66a09f96
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Work on lightmaps, add file
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2023-03-23 23:42:09 +00:00 |
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justin
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1abfaa3cd0
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Work on textures and lighting
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2023-03-23 21:17:24 +00:00 |
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justin
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ecd7a0fae0
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Cleanup
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2023-03-23 14:14:54 +00:00 |
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justin
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3350a8dc30
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Use texture array for character rendering, condense rendering
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2023-03-23 14:08:07 +00:00 |
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justin
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68b43f29ff
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Remove bezier shader
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2023-03-23 00:38:14 +00:00 |
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justin
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9570becd1b
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Cleanup
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2023-03-21 16:04:56 +00:00 |
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justin
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32ecf46343
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Cleanup: remove uniforms from shader datatype
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2023-03-20 01:19:10 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
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justin
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249262b2b6
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Refactor shapes, prepare for different normals at single vertex pos
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2023-03-15 21:43:00 +00:00 |
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justin
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ed0da4bf1d
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Refactor shaders, vbos and vaos
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2023-03-14 20:24:08 +00:00 |
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justin
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378af69ca5
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Continue render refactor
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2023-03-14 14:11:14 +00:00 |
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justin
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6af041bb8c
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Continue work on shadow rendering
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2023-03-14 11:20:38 +00:00 |
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justin
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3e2b51b5e9
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Attach EBOs to VAOs using DSA
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2023-03-09 13:55:52 +00:00 |
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justin
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f14d9bef60
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Start to move vbo objects to use DSA
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2023-03-09 13:17:43 +00:00 |
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justin
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01268e4c8a
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Refactor EBO to use DSA
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2023-03-09 12:49:34 +00:00 |
|
justin
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2fc08a4d96
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Cleanup
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2023-03-09 10:20:18 +00:00 |
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justin
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7b797dfdb4
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Translate VAOs to DSA
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2023-03-09 10:10:57 +00:00 |
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justin
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48966dde1a
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Cleanup
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2023-03-08 18:31:32 +00:00 |
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justin
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a32ea93e06
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Refactor
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2023-03-07 22:42:41 +00:00 |
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justin
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3e3fd049a9
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Move shader compilation over to raw opengl, errors display incorrect
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2023-03-07 15:40:29 +00:00 |
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justin
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8456f9e02e
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Add file, move buffer swapping into doDrawing
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2023-03-02 12:48:47 +00:00 |
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justin
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ed8efd21d9
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Commit before moving buffer swapping command
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2023-03-02 11:49:40 +00:00 |
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justin
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6b0f78d4eb
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Add num_shadow_casters graphics parameter, allow cycle down enum options
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2023-02-26 23:38:58 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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f98f95d92f
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Move zoning up world spheres
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2023-02-23 18:19:48 +00:00 |
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justin
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86943f4170
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Cleanup, tweak selection sections positioning
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2023-02-23 16:13:40 +00:00 |
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justin
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c5bfa36bde
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Fix wristArmour drop bug
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2023-02-23 14:35:17 +00:00 |
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justin
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da49d7003e
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Fix cursor selection when dropping filtered items
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2023-02-23 09:38:06 +00:00 |
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