Commit Graph

184 Commits

Author SHA1 Message Date
justin adae6b84f4 Add bee crits 2026-04-20 12:25:39 +01:00
justin 431e64fbfb Improve bullet hit detection 2026-04-13 20:26:34 +01:00
justin 6f2e862c65 Implement slime splitting 2026-04-11 23:53:54 +01:00
justin 5052ee7a9e Add slime crit, start work on slink crit 2026-04-11 19:09:49 +01:00
justin f0e568e694 Add crab crit, rethink Action datatype slightly 2026-04-07 15:29:02 +01:00
justin def204d211 Creature springs checks for heights 2026-04-04 08:33:09 +01:00
justin 6bcf03b30d Work on weapon positioning, analyser terminal positioning 2026-03-31 13:16:24 +01:00
justin 1919757fca Add alcoves for switches in push room 2026-03-29 19:48:31 +01:00
justin 0ddedf7fd6 Improve wall squashing further 2026-03-26 20:25:59 +00:00
justin 01b765300e Improve door crushing 2026-03-26 19:21:10 +00:00
justin 8ff2f37af5 Improve scroll selection/inventory modification 2026-03-24 19:21:04 +00:00
justin 32f1740577 Cleanup, improve auto wall rotate 2026-03-24 11:28:11 +00:00
justin 7917192b77 Stop gibbed/pitted creatures from opening doors 2026-03-23 22:59:35 +00:00
justin db24b0ffa6 Use circles instead of points for zome wall zones 2026-02-03 13:48:15 +00:00
justin 8cd2625548 Cleanup, hide item selection cursor when in terminal 2025-12-24 13:45:38 +00:00
justin 2fbaa47c0b First commit on new machine, some hlinting 2025-12-21 18:43:52 +00:00
justin 189c3da84f Zoom in when spawning 2025-12-06 00:04:00 +00:00
justin bfd7aa619e Move pair to V2 2025-11-14 02:13:03 +00:00
justin 292a1c3f42 Add scissor test when creating lightmap 2025-11-14 02:06:51 +00:00
justin 20042fcf8d Simplify laser reflection/refraction 2025-10-27 19:41:52 +00:00
justin b8536e2929 Commit before trying IntMap instead of vector for incidence graph 2025-10-26 08:31:54 +00:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin c533e88d24 Cleanup 2025-10-17 09:58:37 +01:00
justin 5ba642c20a Allow creatures to path around chasms 2025-10-16 23:52:25 +01:00
justin 675f8ade59 Cleanup 2025-10-12 15:08:15 +01:00
justin 4949d98789 Clarify circle segment intersection 2025-10-11 11:13:35 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 98ece551c7 cleanup 2025-10-10 11:30:05 +01:00
justin e00bb0b26e Add intersection with cylinders 2025-10-10 11:21:40 +01:00
justin f1ddcaa497 Update default config, general cleanup 2025-10-08 13:48:53 +01:00
justin 7e3614c9c8 Work on chasm rooms 2025-10-02 16:58:38 +01:00
justin b837e6a798 Cleanup 2025-09-19 20:39:17 +01:00
justin 81d6727d8e Simplify analyser machines somewhat 2025-09-16 21:41:26 +01:00
justin 1ebdbdd8ae Cleanup 2025-08-26 18:51:14 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin befe24e038 Start creating explicit tutorial map 2025-08-21 16:31:04 +01:00
justin e1cfe7e163 Hlint pass 2025-08-19 18:05:05 +01:00
justin bde0fa2a5c Cleanup, move towards explosions at different z positions 2025-08-04 22:13:45 +01:00
justin 2a93b7f733 Start implementing wider grenade movement 2025-08-03 23:23:55 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 366b998989 Cleanup 2025-06-24 08:48:08 +01:00
justin 5b1e4fba4e Fix bug in flame wall damages, cleanup 2025-06-08 14:16:59 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin a73db304d0 Record aim position in LWorld 2025-06-03 09:34:18 +01:00
justin 86173f9f6a Cleanup 2025-01-04 21:08:46 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00