justin
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92e4552f66
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Work on windows
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2025-11-23 19:08:22 +00:00 |
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justin
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0adf3f57b4
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Add destruction to mounted lights
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2025-10-26 14:39:33 +00:00 |
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justin
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e8fe4c2d72
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Start implementing sticky grenades
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2025-01-01 17:03:10 +00:00 |
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justin
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e1f5049e0f
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Correctly display held root item
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2024-11-26 17:05:13 +00:00 |
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justin
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7d0f44a041
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Remove default light sources
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2024-11-26 13:27:58 +00:00 |
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justin
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cc302a6846
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Remove temporary light sources as separate entity
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2024-11-26 13:12:55 +00:00 |
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justin
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6af041bb8c
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Continue work on shadow rendering
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2023-03-14 11:20:38 +00:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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4c5218c633
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Add Read instances
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2022-07-22 01:06:35 +01:00 |
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justin
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aabd8a2cb8
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Refactor light sources
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2022-07-21 16:21:35 +01:00 |
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justin
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22adcb89e0
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Cleanup
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2022-07-16 18:07:43 +01:00 |
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justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
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justin
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33e9b5b1f0
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Destroying mounted lights flashes, move equipment datatype
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2022-07-13 19:45:23 +01:00 |
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justin
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bcbfd7d2fa
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Defunction-ify item modules, requires more cleanup
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2022-06-08 12:28:11 +01:00 |
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justin
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40f1d987cb
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Cleanup
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2022-02-13 17:29:32 +00:00 |
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justin
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763b771928
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Cleanup, fix menu lock on restarting level after game over
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2021-12-06 23:44:10 +00:00 |
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justin
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5cbe394e08
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Cleanup
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2021-11-28 17:07:04 +00:00 |
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justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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5949ad2b3d
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Reorganise wall placements
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2021-11-17 12:35:05 +00:00 |
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