justin
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32bfab2e02
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Work towards doing transformations using uniforms
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2021-02-25 03:41:19 +01:00 |
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justin
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1969aa4f4a
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Tweak drawing order, text now blocks window shadows
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2021-02-24 23:08:20 +01:00 |
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justin
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8a4169653f
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Improve visuals
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2021-02-24 04:51:08 +01:00 |
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justin
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4db5fb44fe
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Partial fix of layering
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2021-02-24 04:15:43 +01:00 |
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justin
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2afe40594e
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Add layered drawing of pictures
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2021-02-24 03:35:42 +01:00 |
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justin
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a853c2d946
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Commit before introducing layers to pictures
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2021-02-23 22:18:35 +01:00 |
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justin
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059913902a
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Reverse dependency of Sound and Sound.Preload on Dodge.Data
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2021-02-23 21:00:42 +01:00 |
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justin
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47eb0b378b
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Reimplement continuous sounds (package dependencies should be reworked)
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2021-02-23 20:51:05 +01:00 |
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justin
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93ab10e77e
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Add support for one time sounds, crashes if more than 8 play at once
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2021-02-23 15:50:02 +01:00 |
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justin
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058873af50
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Add sound source files
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2021-02-23 14:48:00 +01:00 |
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justin
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5bdd646900
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Slight improvement to light sources and shadows
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2021-02-23 13:14:23 +01:00 |
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justin
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e855d303e8
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First pass implementing exponentially fading lighting
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2021-02-22 13:45:59 +01:00 |
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justin
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c75cda639b
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Add wall drawing capability (for shadows)
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2021-02-22 02:32:00 +01:00 |
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justin
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9ff7810a2d
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Implement arc rendering, works for increasing angle difference < 2pi
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2021-02-20 08:16:24 +01:00 |
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justin
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f6efe98181
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Refactor vao preload
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2021-02-19 12:41:46 +01:00 |
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justin
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6f838ed1ef
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Improve speed of polygon rendering by folding tree type
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2021-02-17 16:54:46 +01:00 |
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justin
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c7aa5f707e
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Commit before tree representation of picture
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2021-02-16 00:00:49 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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