Commit Graph

118 Commits

Author SHA1 Message Date
justin 32bfab2e02 Work towards doing transformations using uniforms 2021-02-25 03:41:19 +01:00
justin 1969aa4f4a Tweak drawing order, text now blocks window shadows 2021-02-24 23:08:20 +01:00
justin 8a4169653f Improve visuals 2021-02-24 04:51:08 +01:00
justin 4db5fb44fe Partial fix of layering 2021-02-24 04:15:43 +01:00
justin 2afe40594e Add layered drawing of pictures 2021-02-24 03:35:42 +01:00
justin a853c2d946 Commit before introducing layers to pictures 2021-02-23 22:18:35 +01:00
justin 059913902a Reverse dependency of Sound and Sound.Preload on Dodge.Data 2021-02-23 21:00:42 +01:00
justin 47eb0b378b Reimplement continuous sounds (package dependencies should be reworked) 2021-02-23 20:51:05 +01:00
justin 93ab10e77e Add support for one time sounds, crashes if more than 8 play at once 2021-02-23 15:50:02 +01:00
justin 058873af50 Add sound source files 2021-02-23 14:48:00 +01:00
justin 5bdd646900 Slight improvement to light sources and shadows 2021-02-23 13:14:23 +01:00
justin e855d303e8 First pass implementing exponentially fading lighting 2021-02-22 13:45:59 +01:00
justin c75cda639b Add wall drawing capability (for shadows) 2021-02-22 02:32:00 +01:00
justin 9ff7810a2d Implement arc rendering, works for increasing angle difference < 2pi 2021-02-20 08:16:24 +01:00
justin f6efe98181 Refactor vao preload 2021-02-19 12:41:46 +01:00
justin 6f838ed1ef Improve speed of polygon rendering by folding tree type 2021-02-17 16:54:46 +01:00
justin c7aa5f707e Commit before tree representation of picture 2021-02-16 00:00:49 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00