justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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a195157e54
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Move toward better info display during level generation
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2021-11-10 23:40:04 +00:00 |
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justin
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5681a37953
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Cleanup. Add room-wise random placement spots
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2021-11-07 19:46:14 +00:00 |
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justin
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5a52b646e1
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Add forgotten files, many updates concerning turrets and shields
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2021-11-05 19:58:55 +00:00 |
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justin
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2c768845b2
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Move towards adding reflective shield
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2021-11-05 12:14:11 +00:00 |
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justin
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5cbfa6f1ff
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Stun turret turn with electrical damage
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2021-11-05 01:41:57 +00:00 |
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justin
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7ef1da9be5
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Work on sensor machines, remove some datatypes associated with placements
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2021-11-01 23:07:58 +00:00 |
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justin
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e4c73b9b8b
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Control wall damage effects using the wall
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2021-11-01 16:50:09 +00:00 |
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justin
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7ddbbdda14
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Improve machines, tweak wall ids
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2021-11-01 15:21:21 +00:00 |
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justin
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da346bc3a0
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Unify world shape and picture into spic
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2021-11-01 02:00:12 +00:00 |
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justin
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86fdfd260e
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Add objects based on walls, called machines
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2021-10-31 22:55:02 +00:00 |
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justin
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08fa84c1fd
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Cleanup and reorganise
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2021-10-31 19:46:32 +00:00 |
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justin
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e3a8417f07
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Remove force fields, cleanup
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2021-10-31 16:27:41 +00:00 |
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justin
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74a4267393
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Cleanup
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2021-10-31 15:03:05 +00:00 |
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justin
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8dd6379d8e
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Cleanup
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2021-10-31 13:34:22 +00:00 |
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justin
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a6867b1fad
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Add muzzle flare
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2021-10-31 13:04:18 +00:00 |
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justin
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502be6f64f
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Cleanup. Start tweaking flares, glares and flashes
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2021-10-29 21:47:03 +01:00 |
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justin
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8f738410c0
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Unshadow window blocks when neighbour destroyed
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2021-10-27 11:44:09 +01:00 |
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justin
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d46de1ca80
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Add tank furniture, stop autorotate when aiming
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2021-10-05 22:57:54 +01:00 |
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justin
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c8e08d903e
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Nub close points for game room boundaries
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2021-10-04 09:39:18 +01:00 |
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justin
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2c5cdbdc73
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Tweak pillar room
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2021-10-03 17:52:35 +01:00 |
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justin
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0c6fa80ce0
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Tweak weapon pictures
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2021-10-03 13:19:53 +01:00 |
|
justin
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8c1496e140
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Refactor item drawing
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2021-10-01 23:01:36 +01:00 |
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justin
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1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
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justin
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79b2692199
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Refactor inverse shockwave
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2021-09-26 12:09:44 +01:00 |
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justin
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a823d4c6df
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Refactor tractor beam
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2021-09-26 02:58:38 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
|
justin
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899cf6ef81
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Remove wall corner collision test for creatures
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2021-09-24 11:31:08 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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7b6904b51f
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Fix direction stuttering bug
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2021-09-22 19:42:39 +01:00 |
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justin
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a4fbe6126c
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Refactor shader loading
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2021-09-22 11:22:23 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
|
justin
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5cbcbec101
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Working element buffer object
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2021-09-20 12:36:35 +01:00 |
|
justin
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80aa67015c
|
Performance tweaks
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2021-09-18 15:38:46 +01:00 |
|
justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
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justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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72657294d1
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Continue tweaking sound
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2021-09-12 20:33:33 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
|
justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
|
justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
|
justin
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45bbf9b005
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Fix tile rendering
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2021-09-07 10:53:39 +01:00 |
|
justin
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6ecd739d6f
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Tweak weapons
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2021-09-06 21:58:36 +01:00 |
|
justin
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86311c5d41
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Improve awareness
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2021-09-05 23:58:35 +01:00 |
|
justin
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1ab3f1773c
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Add toggle for shadows on clouds
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2021-09-03 23:47:22 +01:00 |
|
justin
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fd85093833
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Cleanup particles slightly
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2021-09-03 17:26:21 +01:00 |
|
justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
|
justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
|
justin
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ecaa5c48d0
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Working cloud shadows (slow)
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2021-09-01 12:20:01 +01:00 |
|
justin
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4cd8b5aa1c
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Apply deferred shading to walls
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2021-09-01 00:51:50 +01:00 |
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