Commit Graph
20 Commits
Author SHA1 Message Date
justin c2e7fcc897 Commit before rethinking item positioning, broken item hammer 2022-07-07 07:50:05 +01:00
justin 029b6daf8e Allow for custom reloading sounds 2022-06-21 22:21:18 +01:00
justin 37eb69c661 Refactor reloading to use list of required steps 2022-06-20 19:06:02 +01:00
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin d15f4b441c Stop empty module display 2022-06-08 13:10:04 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin d91a53f76c Remove hvAuto, replace with machineGun 2022-06-07 23:50:28 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 8e73203db3 Improve scope zooming 2022-06-05 00:19:44 +01:00
justin 582881ca66 Continue to tweak death effects 2022-06-04 15:52:38 +01:00
justin 7f55ba117f Allow for selection of equipment position 2022-05-24 14:03:18 +01:00
justin fd40da2d4a Make aiming speed be gouverned by strength 2022-05-22 14:33:34 +01:00
justin 59b49956b5 Cleanup bullet effects 2022-03-25 14:16:27 +00:00
justin ae219f2ddf Cleanup 2022-03-03 23:27:45 +00:00
justin 98c66204cd Expose recoil, torque etc as item parameters 2022-03-03 22:59:59 +00:00
justin 08389ad4e0 Cleanup, work towards unifying spayguns 2022-03-03 10:34:56 +00:00
justin fd62b5a3b7 Unify bullet creation 2022-02-28 21:36:42 +00:00
justin 724ee21afc Commit before changing module system to Map 2022-02-21 07:50:15 +00:00
justin a9139db0a8 Move toward adding multiple equipable items that are not directly usable 2021-12-08 17:09:24 +00:00