justin
|
952ec1c579
|
Working dynamic shadows using shape vertices buffer
|
2021-09-22 10:34:39 +01:00 |
|
justin
|
07e128bb04
|
Towards working shadows
|
2021-09-21 10:34:35 +01:00 |
|
justin
|
8854b195cc
|
Buggy (but fastish) merge of shadows into shapes
|
2021-09-21 10:09:40 +01:00 |
|
justin
|
2804d58a5a
|
Continue shape rendering improvements
|
2021-09-21 02:04:41 +01:00 |
|
justin
|
464b0b16db
|
Broken commit, just to restore deleted function
|
2021-09-21 01:28:11 +01:00 |
|
justin
|
7f1a365cac
|
Draw shape shadows using index buffer
|
2021-09-21 00:43:45 +01:00 |
|
justin
|
5cbcbec101
|
Working element buffer object
|
2021-09-20 12:36:35 +01:00 |
|
justin
|
c605ac74ff
|
Performance improvements, combine cap and geometry buffer
|
2021-09-18 19:48:35 +01:00 |
|
justin
|
80aa67015c
|
Performance tweaks
|
2021-09-18 15:38:46 +01:00 |
|
justin
|
6ac53c052c
|
Working (but slow) shadow shapes
|
2021-09-17 23:12:51 +01:00 |
|
justin
|
294e01479a
|
Define shape datatype
|
2021-09-14 01:17:07 +01:00 |
|
justin
|
29f048cfdd
|
Add dust on bullet wall hit
|
2021-09-13 12:23:51 +01:00 |
|
justin
|
643cd5a420
|
Move towards incorporating sound into ai
|
2021-09-08 17:41:13 +01:00 |
|
justin
|
215a3dda36
|
Cleanup creature picture
|
2021-09-04 14:53:05 +01:00 |
|
justin
|
1ab3f1773c
|
Add toggle for shadows on clouds
|
2021-09-03 23:47:22 +01:00 |
|
justin
|
6a2df15d0d
|
Unify option menu display and effects
|
2021-09-03 12:38:56 +01:00 |
|
justin
|
083000c103
|
Slight cleanup
|
2021-09-03 10:58:06 +01:00 |
|
justin
|
c69af7a5f4
|
Add concept of GameRoom, check viewing distance based on rooms
|
2021-09-02 23:24:29 +01:00 |
|
justin
|
9d2f42dbc9
|
Cleanup, start to add creature silhouettes
|
2021-09-02 11:06:04 +01:00 |
|
justin
|
d0aeeed5c3
|
Further cleanup
|
2021-09-01 19:35:25 +01:00 |
|
justin
|
ce4c3bd231
|
Tweak window rendering
|
2021-09-01 13:13:10 +01:00 |
|
justin
|
ecaa5c48d0
|
Working cloud shadows (slow)
|
2021-09-01 12:20:01 +01:00 |
|
justin
|
f3ea46d7d0
|
Working shadows on clouds
|
2021-09-01 11:18:53 +01:00 |
|
justin
|
82551328a1
|
Add dependencies, play around with clouds/transparency layer
|
2021-09-01 03:04:41 +01:00 |
|
justin
|
db5c27a3ed
|
Cleanup createLightmap
|
2021-09-01 01:13:10 +01:00 |
|
justin
|
1c587d4b9a
|
Implement something like deferred lighting
|
2021-09-01 00:37:07 +01:00 |
|
justin
|
2d139adc8f
|
Move towards attaching a position texture to base framebuffer
|
2021-08-31 22:25:37 +01:00 |
|
justin
|
f58530cbb1
|
Clouds are affected by (underlying) lightmap
|
2021-08-31 16:04:42 +01:00 |
|
justin
|
90111594c0
|
Cleanup doDrawing a bit
|
2021-08-31 13:24:42 +01:00 |
|
justin
|
eba8ff121c
|
Add "cap" shadow shader
|
2021-08-29 18:13:55 +01:00 |
|
justin
|
d23f36ea95
|
Partial fix to near plane clipping shadows
|
2021-08-28 21:25:59 +01:00 |
|
justin
|
55f1d89a5e
|
Creature shadow test
|
2021-08-28 20:42:20 +01:00 |
|
justin
|
5089403038
|
Tweak flamer flame drawing
|
2021-08-28 16:52:38 +01:00 |
|
justin
|
832232fef6
|
Fix remote camera bug
|
2021-08-27 12:45:52 +01:00 |
|
justin
|
c97c16777a
|
Make background black, start cleanup of weapons
|
2021-08-26 21:18:46 +01:00 |
|
justin
|
e35b95bf36
|
Commit before adding coloured light sources
|
2021-08-21 12:09:58 +02:00 |
|
justin
|
a730dd66e0
|
Tweak bloom, remove pistol spread
|
2021-08-21 11:32:50 +02:00 |
|
justin
|
778d18276b
|
Enable more control of bloom using hdr
|
2021-08-20 15:06:55 +02:00 |
|
justin
|
a822e707e3
|
Correct bloom shader
|
2021-08-20 04:28:46 +02:00 |
|
justin
|
3707716569
|
Downsample when blurring bloom
|
2021-08-20 04:14:59 +02:00 |
|
justin
|
9ef1f9b574
|
Restablish line of sight
|
2021-08-19 20:53:03 +02:00 |
|
justin
|
a6be1007a6
|
Allow for downscaled resolution
|
2021-08-19 20:18:24 +02:00 |
|
justin
|
8e3bf3b19f
|
Commit before implementing downscaled resolution
|
2021-08-19 19:50:44 +02:00 |
|
justin
|
b9f73d255f
|
Various tweaks
|
2021-08-18 20:38:55 +02:00 |
|
justin
|
5829c66527
|
Add new files
|
2021-08-13 12:28:17 +02:00 |
|
justin
|
53555865f6
|
Start cleanup
|
2021-08-12 15:02:26 +02:00 |
|
justin
|
62af1402ad
|
Store picture shaders in mutable vector
|
2021-08-12 06:29:36 +02:00 |
|
justin
|
0138f7b940
|
Commit before attempting to make storage of shaders mutable
|
2021-08-12 06:11:08 +02:00 |
|
justin
|
4c9a3c8b3c
|
Continue adding mutability
|
2021-08-12 05:49:25 +02:00 |
|
justin
|
724f9a86f8
|
Revert "Continue transfer to mutable vectors"
This reverts commit 1f2f5431c0.
|
2021-08-12 00:57:57 +02:00 |
|