justin
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9a66a09f96
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Work on lightmaps, add file
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2023-03-23 23:42:09 +00:00 |
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justin
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32ecf46343
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Cleanup: remove uniforms from shader datatype
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2023-03-20 01:19:10 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
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justin
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ed8efd21d9
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Commit before moving buffer swapping command
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2023-03-02 11:49:40 +00:00 |
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justin
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f98f95d92f
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Move zoning up world spheres
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2023-02-23 18:19:48 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
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justin
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14e2b5cf8f
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Restrict some arguments
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2022-10-28 22:00:38 +01:00 |
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justin
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0150655c6d
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Stop all sound when stopping time
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2022-10-28 14:36:16 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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4c5218c633
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Add Read instances
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2022-07-22 01:06:35 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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1ccb87ff13
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Make tanks into decorated blocks
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2022-07-12 10:57:37 +01:00 |
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justin
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3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
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justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
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justin
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e8849eb8d5
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Rearrange zone sizes
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2022-06-28 09:38:24 +01:00 |
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justin
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480fc2df5e
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Continue refactor
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2022-06-28 03:29:55 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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f47059ae9b
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Commit before changing thingsHit to use stream
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2022-06-26 11:37:43 +01:00 |
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justin
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956ee87168
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Improve forcefield visuals
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2022-06-07 18:22:43 +01:00 |
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justin
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8c5777a1af
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Move configuration from world to universe
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2021-11-28 22:30:47 +00:00 |
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justin
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7692421112
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Reorganise render collections
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2021-11-01 02:15:22 +00:00 |
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