Commit Graph

25 Commits

Author SHA1 Message Date
justin 9a66a09f96 Work on lightmaps, add file 2023-03-23 23:42:09 +00:00
justin 32ecf46343 Cleanup: remove uniforms from shader datatype 2023-03-20 01:19:10 +00:00
justin 33f31aa385 Improve normal maps on ground and walls 2023-03-19 23:52:19 +00:00
justin ed8efd21d9 Commit before moving buffer swapping command 2023-03-02 11:49:40 +00:00
justin f98f95d92f Move zoning up world spheres 2023-02-23 18:19:48 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin 14e2b5cf8f Restrict some arguments 2022-10-28 22:00:38 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 2892bb25f0 Cleanup 2022-07-23 12:38:17 +01:00
justin 39778f46fb Refactor wall zoning, remove streaming 2022-07-23 12:29:29 +01:00
justin 4c5218c633 Add Read instances 2022-07-22 01:06:35 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 1ccb87ff13 Make tanks into decorated blocks 2022-07-12 10:57:37 +01:00
justin 3447b9b0bb Cleanup 2022-07-11 10:26:33 +01:00
justin b1a7e1bf35 Make zoning more universal 2022-06-28 19:04:31 +01:00
justin e8849eb8d5 Rearrange zone sizes 2022-06-28 09:38:24 +01:00
justin 480fc2df5e Continue refactor 2022-06-28 03:29:55 +01:00
justin e06527091e Continue to refactor zoning to be more stream-based 2022-06-28 03:21:55 +01:00
justin f47059ae9b Commit before changing thingsHit to use stream 2022-06-26 11:37:43 +01:00
justin 956ee87168 Improve forcefield visuals 2022-06-07 18:22:43 +01:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 7692421112 Reorganise render collections 2021-11-01 02:15:22 +00:00