Commit Graph

167 Commits

Author SHA1 Message Date
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin c8e08d903e Nub close points for game room boundaries 2021-10-04 09:39:18 +01:00
justin 2c5cdbdc73 Tweak pillar room 2021-10-03 17:52:35 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00
justin 79b2692199 Refactor inverse shockwave 2021-09-26 12:09:44 +01:00
justin a823d4c6df Refactor tractor beam 2021-09-26 02:58:38 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 899cf6ef81 Remove wall corner collision test for creatures 2021-09-24 11:31:08 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin 7b6904b51f Fix direction stuttering bug 2021-09-22 19:42:39 +01:00
justin a4fbe6126c Refactor shader loading 2021-09-22 11:22:23 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 5cbcbec101 Working element buffer object 2021-09-20 12:36:35 +01:00
justin 80aa67015c Performance tweaks 2021-09-18 15:38:46 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 45bbf9b005 Fix tile rendering 2021-09-07 10:53:39 +01:00
justin 6ecd739d6f Tweak weapons 2021-09-06 21:58:36 +01:00
justin 86311c5d41 Improve awareness 2021-09-05 23:58:35 +01:00
justin 1ab3f1773c Add toggle for shadows on clouds 2021-09-03 23:47:22 +01:00
justin fd85093833 Cleanup particles slightly 2021-09-03 17:26:21 +01:00
justin 083000c103 Slight cleanup 2021-09-03 10:58:06 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin 4cd8b5aa1c Apply deferred shading to walls 2021-09-01 00:51:50 +01:00
justin cf77163b3f Setup multiple target basic shaders 2021-08-31 20:05:15 +01:00
justin 146bab6fe3 Add shaders that will just return positional information 2021-08-31 18:32:50 +01:00
justin eba8ff121c Add "cap" shadow shader 2021-08-29 18:13:55 +01:00
justin d23f36ea95 Partial fix to near plane clipping shadows 2021-08-28 21:25:59 +01:00
justin 55f1d89a5e Creature shadow test 2021-08-28 20:42:20 +01:00
justin f977742f06 Fix poison gas 2021-08-28 19:24:15 +01:00
justin c36654520d Add missing dependencies, fix arc rendering 2021-08-28 16:22:21 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin 1168da0531 Cleanup unused code 2021-08-27 17:10:14 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin cb8613036f Move towards explicitly listing weapon use effects, for modification 2021-08-27 13:09:40 +01:00
justin 832232fef6 Fix remote camera bug 2021-08-27 12:45:52 +01:00
justin 3ff04576ab Broken commit (removed loadKeyConfig) 2021-08-27 11:58:11 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin c97c16777a Make background black, start cleanup of weapons 2021-08-26 21:18:46 +01:00
justin a730dd66e0 Tweak bloom, remove pistol spread 2021-08-21 11:32:50 +02:00
justin 9bdb9a227f Various refactoring 2021-08-17 19:08:18 +02:00