Commit Graph

134 Commits

Author SHA1 Message Date
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin 2c5cdbdc73 Tweak pillar room 2021-10-03 17:52:35 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin a823d4c6df Refactor tractor beam 2021-09-26 02:58:38 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 899cf6ef81 Remove wall corner collision test for creatures 2021-09-24 11:31:08 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin a4fbe6126c Refactor shader loading 2021-09-22 11:22:23 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 5cbcbec101 Working element buffer object 2021-09-20 12:36:35 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 45bbf9b005 Fix tile rendering 2021-09-07 10:53:39 +01:00
justin 6ecd739d6f Tweak weapons 2021-09-06 21:58:36 +01:00
justin fd85093833 Cleanup particles slightly 2021-09-03 17:26:21 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin 4cd8b5aa1c Apply deferred shading to walls 2021-09-01 00:51:50 +01:00
justin cf77163b3f Setup multiple target basic shaders 2021-08-31 20:05:15 +01:00
justin 146bab6fe3 Add shaders that will just return positional information 2021-08-31 18:32:50 +01:00
justin f977742f06 Fix poison gas 2021-08-28 19:24:15 +01:00
justin c36654520d Add missing dependencies, fix arc rendering 2021-08-28 16:22:21 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin 1168da0531 Cleanup unused code 2021-08-27 17:10:14 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin cb8613036f Move towards explicitly listing weapon use effects, for modification 2021-08-27 13:09:40 +01:00
justin 832232fef6 Fix remote camera bug 2021-08-27 12:45:52 +01:00
justin 3ff04576ab Broken commit (removed loadKeyConfig) 2021-08-27 11:58:11 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin c97c16777a Make background black, start cleanup of weapons 2021-08-26 21:18:46 +01:00
justin a730dd66e0 Tweak bloom, remove pistol spread 2021-08-21 11:32:50 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin d534f08064 Unify matrix uniform assignment, move towards uniform block 2021-06-24 14:38:17 +02:00
justin 899c1c5f6e Refactor text rendering 2021-06-23 01:35:38 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin a9aa2ca2cb Add test tileset textures 2021-06-11 13:51:06 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin fb7a90df71 Add different weapon positions based on handedness 2021-06-07 20:28:54 +02:00
justin c9ca94e82e Add twisting weapons and feet 2021-06-07 15:03:15 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin e03197799e Commit to check password 2021-06-03 16:27:24 +02:00