Commit Graph

442 Commits

Author SHA1 Message Date
justin d534f08064 Unify matrix uniform assignment, move towards uniform block 2021-06-24 14:38:17 +02:00
justin 2625927f14 Add sound file 2021-06-24 13:34:41 +02:00
justin 45194273e5 Refactor arc drawing 2021-06-24 13:34:11 +02:00
justin 9f1b501388 Refactor rendering 2021-06-23 15:16:30 +02:00
justin 899c1c5f6e Refactor text rendering 2021-06-23 01:35:38 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 52eaeead5d Add some girders 2021-06-21 17:49:18 +02:00
justin c2297cd114 Add simple high pipes 2021-06-21 16:29:24 +02:00
justin 04ed034a3e Add room foregrounds 2021-06-16 18:18:03 +02:00
justin 29902b6f22 Add random floor tiles to floors 2021-06-16 00:14:18 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin 73bd407c49 Implement texture atlas, details on why it works unclear 2021-06-14 16:24:10 +02:00
justin f09fe8798e Module reorganisation 2021-06-12 12:21:42 +02:00
justin 11bd97335d Tidy imports 2021-06-12 02:47:11 +02:00
justin 8723be7f26 Refactor poking slightly 2021-06-12 02:40:45 +02:00
justin 02a2d3920d Remove list layer while poking 2021-06-12 02:08:42 +02:00
justin 0cb0c752e2 Start modularising shader code 2021-06-12 01:41:46 +02:00
justin a5744f02f0 Remove vaoBufferTarget 2021-06-12 01:14:42 +02:00
justin 5aab790806 Interleave vertex buffer data 2021-06-12 00:50:59 +02:00
justin 1f87dca6ec Tweak vbo again 2021-06-11 21:13:01 +02:00
justin c2360a5f0f Tweak vbo 2021-06-11 21:04:42 +02:00
justin afece392f7 Add texture shaders 2021-06-11 19:41:39 +02:00
justin 7b6521587d Remove polymorphism of shader type 2021-06-11 19:41:17 +02:00
justin 0e0d8f4e99 Partial implementation of interleaving VBO 2021-06-11 18:29:53 +02:00
justin a9aa2ca2cb Add test tileset textures 2021-06-11 13:51:06 +02:00
justin 02511afa80 Remove unnecessary uniforms 2021-06-10 18:07:26 +02:00
justin 95f8e57e45 Remove unnecessary uniforms 2021-06-10 17:00:53 +02:00
justin 79d2c73dcf Remove Maybe from custom unis 2021-06-10 16:54:21 +02:00
justin 0b76062475 Add world default 2021-06-10 15:46:41 +02:00
justin 0a8370c7c6 Commit before fully removing uniforms other than the matrix 2021-06-10 15:45:52 +02:00
justin aa30f6b969 Implement foreground correctly, not with shadows though 2021-06-10 13:53:03 +02:00
justin 21a4393ad9 Remove references to unused uniforms 2021-06-10 12:24:12 +02:00
justin 78cfdc2d38 Clean up cruft in arc shader 2021-06-10 11:55:22 +02:00
justin e016d3aa9e Refactor arc shader so it uses only matrix uniform 2021-06-10 11:52:39 +02:00
justin 822db37a58 Commit before attempt to unify picture rendering 2021-06-09 21:32:26 +02:00
justin 71d9a24eed Add textures 2021-06-09 15:28:15 +02:00
justin 8ec1ef62fb Tweak movement 2021-06-09 15:27:47 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin fb7a90df71 Add different weapon positions based on handedness 2021-06-07 20:28:54 +02:00
justin c9ca94e82e Add twisting weapons and feet 2021-06-07 15:03:15 +02:00
justin edd947a857 Modularise and improve step cycle 2021-06-06 18:23:52 +02:00
justin eb7c4a8067 Slow your turn when moving and not aiming 2021-06-06 16:33:25 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin c2f7c6e245 Add check for button hold down when releasing rb for lb action 2021-06-05 14:48:01 +02:00
justin e03197799e Commit to check password 2021-06-03 16:27:24 +02:00
justin 346c426b43 Refactor, add bullet modules and weapon effect modifiers 2021-05-27 02:50:33 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00
justin f05381be47 Refactor shell movement, modularised in a tweakable way 2021-05-26 03:35:30 +02:00
justin 7ca7a2f941 Add targeting reticule for bezier gun 2021-05-26 00:37:35 +02:00
justin d4a15a2416 Refactor creature draw, pass World to function 2021-05-25 21:44:25 +02:00