justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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c5657fe855
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Implement simple swarm mechanics
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2021-05-14 20:28:53 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
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justin
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f336d7e3f6
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Add airlocks
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2021-05-02 21:09:25 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
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justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
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justin
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e23e076184
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Partial fix to jetPack
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2021-04-24 19:35:49 +02:00 |
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justin
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0e88544de2
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Implement level portal
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2021-04-22 13:06:39 +02:00 |
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justin
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7c0fbe0ce2
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Space zooms to position on carte
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2021-04-20 20:11:15 +02:00 |
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justin
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feec924d5d
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Allow for real time window resize
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2021-04-08 13:21:40 +02:00 |
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justin
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ea0dfbe1df
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Add (persistent) volume control
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2021-04-08 11:06:02 +02:00 |
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justin
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f1214c0584
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Improve configuration handling
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2021-04-08 02:48:25 +02:00 |
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justin
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294f2509d0
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Refactor event handling. Allow mouse movement in menus
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2021-04-07 21:59:44 +02:00 |
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justin
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1e9a07d1c8
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Reorganise rendering in Dodge
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2021-04-01 11:28:53 +02:00 |
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justin
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b709aad2a6
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Implement moving wall push and crush
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2021-03-29 16:22:25 +02:00 |
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justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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justin
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7ef4e5d415
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Revert mouse input changes to occur during your creature evaluation
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2021-03-26 17:35:29 +01:00 |
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justin
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07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
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justin
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03587a7906
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Refactor
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2021-03-24 02:11:33 +01:00 |
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justin
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26ac0142b1
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Cleanup
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2021-03-24 00:21:07 +01:00 |
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justin
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1a91d29896
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Remove Smoke datatype
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2021-03-24 00:00:13 +01:00 |
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justin
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b7ec173d0e
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Tweak cloud springs
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2021-03-23 23:49:59 +01:00 |
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justin
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885fa4a67e
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Rename (indexed) particles to projectiles
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2021-03-23 14:03:00 +01:00 |
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justin
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506b0c4b8d
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Remove afterParticles
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2021-03-22 13:30:46 +01:00 |
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justin
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6cb87b4d28
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Tweak automatic zooming
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2021-03-21 14:15:01 +01:00 |
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justin
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a34c578786
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Combine Door and AutoDoor type constructors, add doorPathable field
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2021-03-21 13:33:57 +01:00 |
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justin
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2310bd1b09
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Improve control over floor items and buttons
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2021-03-09 01:18:44 +01:00 |
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justin
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bd16ad2a2a
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Reorganise block module
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2021-03-05 20:24:12 +01:00 |
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justin
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059913902a
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Reverse dependency of Sound and Sound.Preload on Dodge.Data
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2021-02-23 21:00:42 +01:00 |
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justin
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47eb0b378b
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Reimplement continuous sounds (package dependencies should be reworked)
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2021-02-23 20:51:05 +01:00 |
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justin
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93ab10e77e
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Add support for one time sounds, crashes if more than 8 play at once
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2021-02-23 15:50:02 +01:00 |
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justin
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058873af50
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Add sound source files
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2021-02-23 14:48:00 +01:00 |
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justin
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f6efe98181
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Refactor vao preload
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2021-02-19 12:41:46 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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