justin
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7ef4e5d415
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Revert mouse input changes to occur during your creature evaluation
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2021-03-26 17:35:29 +01:00 |
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justin
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e1716615c0
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Apply Hlints
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2021-03-26 17:12:19 +01:00 |
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justin
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322855f25a
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Tweak smoke cloud
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2021-03-26 16:22:29 +01:00 |
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justin
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9f6d1442b3
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Improve map
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2021-03-26 15:17:47 +01:00 |
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justin
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07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
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justin
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420cf7fc4b
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Rename protypes/basic to default
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2021-03-26 13:33:55 +01:00 |
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justin
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c4ce354382
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Tweak cursor
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2021-03-26 11:51:22 +01:00 |
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justin
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e3e54165a9
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Add custom cursor
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2021-03-26 11:44:13 +01:00 |
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justin
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b46adf9898
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Refactor map, add location arrows
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2021-03-26 03:13:18 +01:00 |
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justin
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d79a8a862e
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Start implementing location display on map
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2021-03-25 17:00:08 +01:00 |
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justin
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d1a4dad3c0
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Add basic map
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2021-03-25 15:34:12 +01:00 |
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justin
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d0986d0922
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Refactor event code
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2021-03-25 14:23:45 +01:00 |
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justin
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de31daf21e
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Add file
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2021-03-25 13:28:57 +01:00 |
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justin
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45e02d0752
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Change keycode input to scancode
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2021-03-25 13:28:28 +01:00 |
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justin
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e32c6082c5
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Refactor bezgun
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2021-03-25 05:10:05 +01:00 |
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justin
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31988e024b
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Unify curve bullets with straight
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2021-03-25 03:06:37 +01:00 |
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justin
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bc5ad33652
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Refactor and improve flamelets
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2021-03-24 22:42:43 +01:00 |
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justin
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baecb8e15a
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Improve wall glare
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2021-03-24 21:33:15 +01:00 |
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justin
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7fd49d9b41
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Flash refactor
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2021-03-24 20:28:31 +01:00 |
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justin
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7c9cba9ee1
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Refactor flame draw
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2021-03-24 19:51:10 +01:00 |
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justin
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3a52f3feaf
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Cleanup preload, add basic frame time checking
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2021-03-24 18:41:29 +01:00 |
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justin
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f45ca2dd24
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Refactor, remove dependency of Loop on Preload
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2021-03-24 16:29:48 +01:00 |
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justin
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3cce959d00
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Replace particle pictures with draw functions
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2021-03-24 13:42:31 +01:00 |
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justin
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27fc9d19d2
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Remove old smoke code
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2021-03-24 12:58:11 +01:00 |
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justin
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9b83afbdd0
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Refactor gun smoke
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2021-03-24 03:28:42 +01:00 |
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justin
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48e6779503
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Gunsmoke as clouds
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2021-03-24 03:02:39 +01:00 |
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justin
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03587a7906
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Refactor
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2021-03-24 02:11:33 +01:00 |
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justin
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26ac0142b1
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Cleanup
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2021-03-24 00:21:07 +01:00 |
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justin
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746f905ba1
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Cleanup rocket movement code
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2021-03-24 00:10:18 +01:00 |
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justin
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1a91d29896
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Remove Smoke datatype
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2021-03-24 00:00:13 +01:00 |
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justin
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b7ec173d0e
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Tweak cloud springs
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2021-03-23 23:49:59 +01:00 |
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justin
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3f86b0cda0
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Implement smoke as clouds, mask colors when rendering framebuf texture
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2021-03-23 23:24:40 +01:00 |
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justin
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3aeea1c60f
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Add new smoke module
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2021-03-23 19:37:28 +01:00 |
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justin
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021ff857fc
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Refactor flash lighting, improve laser scope lighting
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2021-03-23 19:36:59 +01:00 |
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justin
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3e2eaeece2
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Refactor flash lighting, determine (projected) namespace
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2021-03-23 17:39:34 +01:00 |
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justin
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e0d49cdf57
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Refactor low light display
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2021-03-23 16:05:37 +01:00 |
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justin
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451ef98b9f
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General cleanup, remove Drawing type synonym
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2021-03-23 15:48:14 +01:00 |
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justin
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b13467053a
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Refactor basic explosion
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2021-03-23 14:50:23 +01:00 |
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justin
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885fa4a67e
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Rename (indexed) particles to projectiles
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2021-03-23 14:03:00 +01:00 |
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justin
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941fef134d
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Implement wall penetrating bullets
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2021-03-23 12:06:46 +01:00 |
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justin
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63a50f0e05
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Rename WorldActions to WorldEvent
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2021-03-23 03:26:27 +01:00 |
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justin
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afb3d8a712
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Refactor window block
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2021-03-23 03:25:35 +01:00 |
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justin
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257e60e4e8
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Load window size from config into world
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2021-03-22 23:06:19 +01:00 |
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justin
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e296e5d841
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Add modules for config file
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2021-03-22 22:42:07 +01:00 |
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justin
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54b28db249
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Implement basic config file
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2021-03-22 22:40:11 +01:00 |
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justin
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553c6978d6
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Add config.json file and Aeson dependency in package.yaml
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2021-03-22 21:36:24 +01:00 |
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justin
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bc4aeef35e
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Cleanup muzzle flare
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2021-03-22 14:36:20 +01:00 |
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justin
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506b0c4b8d
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Remove afterParticles
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2021-03-22 13:30:46 +01:00 |
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justin
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46ee0a6d59
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Add untracked files
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2021-03-22 13:22:53 +01:00 |
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justin
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89c6754d1a
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Remove dependencies on afterParticles
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2021-03-22 13:22:32 +01:00 |
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