justin
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db24b0ffa6
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Use circles instead of points for zome wall zones
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2026-02-03 13:48:15 +00:00 |
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justin
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b8536e2929
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Commit before trying IntMap instead of vector for incidence graph
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2025-10-26 08:31:54 +00:00 |
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justin
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819f0d37ea
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Start simplifying/removing Wall records
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2025-10-23 18:11:01 +01:00 |
|
justin
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c533e88d24
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Cleanup
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2025-10-17 09:58:37 +01:00 |
|
justin
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5ba642c20a
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Allow creatures to path around chasms
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2025-10-16 23:52:25 +01:00 |
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justin
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675f8ade59
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Cleanup
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2025-10-12 15:08:15 +01:00 |
|
justin
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4949d98789
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Clarify circle segment intersection
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2025-10-11 11:13:35 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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98ece551c7
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cleanup
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2025-10-10 11:30:05 +01:00 |
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justin
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e00bb0b26e
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Add intersection with cylinders
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2025-10-10 11:21:40 +01:00 |
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justin
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f1ddcaa497
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Update default config, general cleanup
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2025-10-08 13:48:53 +01:00 |
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justin
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e1cfe7e163
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Hlint pass
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2025-08-19 18:05:05 +01:00 |
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justin
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bde0fa2a5c
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Cleanup, move towards explosions at different z positions
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2025-08-04 22:13:45 +01:00 |
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justin
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2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
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justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
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justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
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justin
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0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
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justin
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ef7aee82e5
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Allow grenades to bounce
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2024-12-29 00:33:55 +00:00 |
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justin
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2fdc6ae557
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Start making projectile update function rather than folded list
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2024-12-28 21:31:33 +00:00 |
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justin
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0ef28c132e
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Replace buggy circle seg intersection with a simpler test
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2024-12-26 21:53:18 +00:00 |
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justin
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c788af47bd
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Allow more general detection of item use focus
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2024-12-25 21:26:25 +00:00 |
|
justin
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aec56f4977
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Fix more edge cases in circle collision
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2024-12-25 10:14:13 +00:00 |
|
justin
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04a83ed031
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Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
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2024-12-25 00:10:26 +00:00 |
|
justin
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951d1191cc
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Can pick up items by dragging
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2024-11-25 14:03:42 +00:00 |
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justin
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ee89ac9b00
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Implement generalised storing of position for mouse presses
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2023-03-26 23:00:07 +01:00 |
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justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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ac8afe513b
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Tweak drawing of backpack equipment
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2023-01-03 23:34:30 +00:00 |
|
justin
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883e3513bc
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Fix visible wall detection
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2023-01-03 22:39:42 +00:00 |
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justin
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0b7da0489a
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Keep track of seen walls in external list
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2023-01-03 22:36:44 +00:00 |
|
justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
|
justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
|
justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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21dc670c9f
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Fix blink bug
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2022-10-19 23:17:26 +01:00 |
|
justin
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c35dbf1ba8
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Remove more (dead) Streaming code
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2022-08-21 22:03:15 +01:00 |
|
justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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82db86f55f
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Fix bugs in zoning
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2022-07-30 14:21:13 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
|
justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
|
justin
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39f4555697
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Refactor creature zoning
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2022-07-22 17:53:08 +01:00 |
|
justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
|
justin
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577cf0c44e
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Move toward shell storing update as list
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2022-07-20 11:49:10 +01:00 |
|
justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
|
justin
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207d52a719
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Redo collision changes
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2022-07-01 16:05:39 +01:00 |
|
justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
|
justin
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e770fba7bf
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Split off StreamingHelp module
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2022-06-28 12:26:37 +01:00 |
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