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Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
1,286 Commits 2 Branches 0 Tags
e1f3a774b29fb28c92e8d22d1f30a5bcfd80646c
Commit Graph

67 Commits

Author SHA1 Message Date
justin 3b417c4966 Add haddocks and/or cleanup 2021-04-04 16:26:06 +02:00
justin 1b6b89f4d7 Partial fix to static wall generation, add haddocks 2021-04-04 14:06:56 +02:00
justin e62ff391a5 Reogranise drawing in main 2021-03-31 11:27:45 +02:00
justin a4afe05478 Stop inanimate objects from opening walls 2021-03-29 13:36:03 +02:00
justin 502832b2b8 Partial fix to level generation 2021-03-29 12:26:16 +02:00
justin e0570ed54c Cleanup 2021-03-29 02:42:59 +02:00
justin e1716615c0 Apply Hlints 2021-03-26 17:12:19 +01:00
justin baecb8e15a Improve wall glare 2021-03-24 21:33:15 +01:00
justin afb3d8a712 Refactor window block 2021-03-23 03:25:35 +01:00
justin 1ecbe2375d Refactor wall drawing 2021-03-21 15:38:58 +01:00
justin 4365185f9f Decrease muzzle flare light time 2021-03-20 18:51:03 +01:00
justin 97fd7f5576 Make bezier gun target on scroll 2021-03-16 11:33:47 +01:00
justin 24aede4cac Replace bresenham with digitalLine 2021-03-16 00:34:54 +01:00
justin a5e0dc65da Initial implementation of bezier bullet 2021-03-15 13:11:01 +01:00
justin e8e3dd8f50 Refactor level/room generation modules 2021-03-11 22:08:35 +01:00
justin 6f838ed1ef Improve speed of polygon rendering by folding tree type 2021-02-17 16:54:46 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00
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