justin
|
e2330618f2
|
Update stack lts
|
2024-10-22 10:07:13 +01:00 |
|
justin
|
7e790b7153
|
Add in "linear" lWorld to separate time reversable worlds
|
2022-10-28 12:24:51 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
b2efbd2b3e
|
Separate out concrete part of world
|
2022-07-25 12:10:50 +01:00 |
|
justin
|
0a7922ec5e
|
Improve static bullets
|
2022-07-19 13:15:13 +01:00 |
|
justin
|
54ba0fbedc
|
Move flame into its own datatype
|
2022-07-18 22:41:40 +01:00 |
|
justin
|
cede677560
|
Remove ptCrIgnore
|
2022-07-13 11:26:13 +01:00 |
|
justin
|
ee9523dabb
|
Cleanup
|
2022-06-26 02:30:17 +01:00 |
|
justin
|
e2d09d57e9
|
Zoning/streaming refactor
|
2022-06-26 00:26:53 +01:00 |
|
justin
|
3c7ea4d73b
|
More streaming refactoring
|
2022-06-25 22:31:49 +01:00 |
|
justin
|
86b1c2581b
|
Start using streaming as the way to consume foldable objects
|
2022-06-24 09:27:29 +01:00 |
|
justin
|
5aa55b3c86
|
Cleanup
|
2022-06-09 11:34:34 +01:00 |
|
justin
|
e4e7122070
|
Cleanup
|
2022-06-09 11:29:42 +01:00 |
|
justin
|
ae7fbe29c2
|
Add extra flare to laser
|
2022-03-25 19:04:13 +00:00 |
|
justin
|
b71579441e
|
Improve low level flamer
|
2022-03-15 08:54:23 +00:00 |
|
justin
|
4f0f8cb4c2
|
Cleanup, add spark to bullet turret hit
|
2022-02-13 17:51:15 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
5cbe394e08
|
Cleanup
|
2021-11-28 17:07:04 +00:00 |
|
justin
|
618653a86e
|
Refactor light sources
|
2021-11-28 16:53:26 +00:00 |
|
justin
|
a546d070f0
|
Add shrinkability and cursed items
|
2021-11-18 18:30:22 +00:00 |
|
justin
|
f6d5d5a201
|
Add basic vocalizations to chase creatures
|
2021-11-18 01:46:37 +00:00 |
|
justin
|
5cbfa6f1ff
|
Stun turret turn with electrical damage
|
2021-11-05 01:41:57 +00:00 |
|
justin
|
8dd6379d8e
|
Cleanup
|
2021-10-31 13:34:22 +00:00 |
|
justin
|
51a85bd1ec
|
Refactor sound
|
2021-09-12 17:52:34 +01:00 |
|
justin
|
aa7413a29f
|
Cleanup, move towards unifying zones
|
2021-09-11 15:52:43 +01:00 |
|
justin
|
70c97f5367
|
Refactor sounds
|
2021-09-09 14:58:07 +01:00 |
|
justin
|
eba8ff121c
|
Add "cap" shadow shader
|
2021-08-29 18:13:55 +01:00 |
|
justin
|
882a8e9824
|
Beef up minigun
|
2021-08-28 12:09:39 +01:00 |
|
justin
|
54c912224b
|
Rendering optimisations (mainly inlining)
|
2021-07-31 23:38:37 +02:00 |
|
justin
|
7b7fd302d8
|
More strictifiiiying
|
2021-07-30 01:25:11 +02:00 |
|
justin
|
84a9badea8
|
Refactor modules
|
2021-07-25 01:29:43 +02:00 |
|
justin
|
9df19a9e85
|
Allow tweaking z buffer when rendering polygon, improve explosion render
|
2021-07-03 23:56:01 +02:00 |
|
justin
|
d534f08064
|
Unify matrix uniform assignment, move towards uniform block
|
2021-06-24 14:38:17 +02:00 |
|
justin
|
39218ed3b5
|
Add flavour text, start smoke, support for different reload sounds
|
2021-06-22 14:42:23 +02:00 |
|
justin
|
eb7c4a8067
|
Slow your turn when moving and not aiming
|
2021-06-06 16:33:25 +02:00 |
|
justin
|
0b8ac97fe9
|
Modularise item data, change tesla arc from projectile to particle
|
2021-06-06 16:08:56 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
e21178b688
|
Refactoring
|
2021-05-03 23:59:20 +02:00 |
|
justin
|
64b5b9e2a5
|
Hlinting
|
2021-04-27 11:45:43 +02:00 |
|
justin
|
47ac104520
|
Further implementation of poitional sound
|
2021-04-06 19:19:23 +02:00 |
|
justin
|
dfee9b2f37
|
Modularise shockwaves, stop landing self damage when blinking
|
2021-04-04 20:19:45 +02:00 |
|
justin
|
bacaded2a5
|
Reorganise modules. Broken layout-- to be diagnosed
|
2021-03-27 23:36:39 +01:00 |
|