Commit Graph

179 Commits

Author SHA1 Message Date
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 8c0ad639ad Correctly reduce left click item delay 2022-09-04 10:22:53 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 7fdb70dd1c Work towards making world read/showable 2022-07-22 11:16:12 +01:00
justin 8202d12b6a Commit before attempting to remove ptDraw field 2022-07-10 10:49:49 +01:00
justin 2a70dcc9a6 Revert to foldMap-ing worldSPic 2022-07-10 09:59:19 +01:00
justin 22ac8feb37 Redo shape vertices as a list, should allow for mirroring 2022-07-04 23:17:53 +01:00
justin 6972256751 Attempt to stream SPics, not sure if this improves speed 2022-07-04 20:34:47 +01:00
justin f9a904d52b Make Shapes use Streaming rather than Vector streaming 2022-07-03 23:04:58 +01:00
justin 480fc2df5e Continue refactor 2022-06-28 03:29:55 +01:00
justin f6d96ec92c Put config/targeting pictures in sensible places, tweak main loop 2022-06-28 01:19:47 +01:00
justin 8d5800d806 Cleanup 2022-06-27 15:58:53 +01:00
justin 9ec6f7d91b Complete poke fold change 2022-06-27 15:44:32 +01:00
justin 6a095d3de6 Cleanup 2022-06-18 00:18:18 +01:00
justin a7c03671d3 Cleanup 2022-06-17 21:48:23 +01:00
justin 5053590792 Reify debug booleans 2022-06-17 21:34:00 +01:00
justin 261bb0bb6b Test aggressive object culling 2022-06-17 20:14:47 +01:00
justin cbfb417d21 Add aggressive light culling 2022-06-17 18:24:24 +01:00
justin 55341f7caf Commit before messing around with shaders 2022-06-16 14:02:21 +01:00
justin 956ee87168 Improve forcefield visuals 2022-06-07 18:22:43 +01:00
justin f32b212b47 Cleanup 2 2022-04-26 09:20:53 +01:00
justin f4cef370d1 Cleanup 2022-04-26 09:15:09 +01:00
justin cbef0a37f6 Add graphics option to hide object shadows 2022-04-25 23:53:33 +01:00
justin d46d315203 Move config options 2022-04-11 09:04:51 +01:00
justin 0cc12f31ad Work out screen coordinates for connecting infobox 2022-04-10 11:32:05 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin 901fab762a Move toward adding infoboxes/better creature information display 2022-04-10 10:16:15 +01:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin a9139db0a8 Move toward adding multiple equipable items that are not directly usable 2021-12-08 17:09:24 +00:00
justin f40d486d68 Rethink item ammo to item consumables, start item type datatype 2021-11-29 16:22:31 +00:00
justin 3a605b8156 Allow for events to do io 2021-11-29 01:02:15 +00:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 462100703c Move menu layers outside of world 2021-11-28 14:26:15 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 7692421112 Reorganise render collections 2021-11-01 02:15:22 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin a0340eb024 Use mutable vectors to store shape vertex counts 2021-09-24 15:22:16 +01:00
justin 4a1501a358 Engage multiple threads 2021-09-23 21:19:38 +01:00
justin 7b6904b51f Fix direction stuttering bug 2021-09-22 19:42:39 +01:00
justin fa7d8e1b50 Add toggle for visual sounds 2021-09-22 11:37:07 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 07e128bb04 Towards working shadows 2021-09-21 10:34:35 +01:00
justin 8854b195cc Buggy (but fastish) merge of shadows into shapes 2021-09-21 10:09:40 +01:00