justin
|
edd82fb3ac
|
Remove old layer code
|
2022-04-10 10:32:55 +01:00 |
|
justin
|
bca1236a85
|
Add (ugly) support for fractional volumes
|
2022-04-05 09:26:57 +01:00 |
|
justin
|
ae7fbe29c2
|
Add extra flare to laser
|
2022-03-25 19:04:13 +00:00 |
|
justin
|
1607879014
|
Further cleanup
|
2022-03-25 14:04:13 +00:00 |
|
justin
|
cb9bdf9c55
|
Cleanup damages further
|
2022-03-25 11:37:16 +00:00 |
|
justin
|
9adc7c81f4
|
Make damage application belong to hit object
|
2022-03-25 08:33:54 +00:00 |
|
justin
|
5a579951c8
|
Improve tesla weapon path
|
2022-03-23 09:48:32 +00:00 |
|
justin
|
7f174b7d18
|
Cleanup, remove bullet tweaks
|
2022-03-22 22:41:48 +00:00 |
|
justin
|
f030d8264f
|
Add electrical bullets
|
2022-03-22 21:45:08 +00:00 |
|
justin
|
bda65968b0
|
Make blunderbusses take bullet modules, make flamelets damage walls
|
2022-03-22 19:29:15 +00:00 |
|
justin
|
b71579441e
|
Improve low level flamer
|
2022-03-15 08:54:23 +00:00 |
|
justin
|
4c116a82c9
|
Allow flame particles to damage walls at distance
|
2022-03-14 20:59:17 +00:00 |
|
justin
|
06a501ff88
|
Rethink damage data type, work on damage sensors
|
2022-03-13 09:27:35 +00:00 |
|
justin
|
fd622b4b80
|
Add simple flamethrower upgrade path
|
2022-03-03 15:11:20 +00:00 |
|
justin
|
4f0f8cb4c2
|
Cleanup, add spark to bullet turret hit
|
2022-02-13 17:51:15 +00:00 |
|
justin
|
40f1d987cb
|
Cleanup
|
2022-02-13 17:29:32 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
9ead5b3979
|
Cleanup
|
2021-12-15 22:21:58 +00:00 |
|
justin
|
adab32bf68
|
Remove ssaTri, bullet movement is broken
|
2021-12-15 17:34:20 +00:00 |
|
justin
|
dccacd9d22
|
Move towards removal of ssaTri, which was buggy
|
2021-12-15 12:00:07 +00:00 |
|
justin
|
c5a211afce
|
Correctly intersect lines and circles
|
2021-12-15 11:16:56 +00:00 |
|
justin
|
9333d9497e
|
Reorganise geometry modules slightly
|
2021-12-15 10:59:06 +00:00 |
|
justin
|
e3402bacf1
|
Stop bullets when they hit walls
|
2021-12-14 19:25:37 +00:00 |
|
justin
|
47391f3850
|
Use tasty for tests, fix bug in circOnLine
|
2021-12-14 11:50:01 +00:00 |
|
justin
|
a9139db0a8
|
Move toward adding multiple equipable items that are not directly usable
|
2021-12-08 17:09:24 +00:00 |
|
justin
|
763b771928
|
Cleanup, fix menu lock on restarting level after game over
|
2021-12-06 23:44:10 +00:00 |
|
justin
|
85ededc158
|
Start work on crafting/combinations
|
2021-12-02 00:50:29 +00:00 |
|
justin
|
98e44f0eee
|
Commit before moving configuration outside of world
|
2021-11-28 20:31:04 +00:00 |
|
justin
|
5cbe394e08
|
Cleanup
|
2021-11-28 17:07:04 +00:00 |
|
justin
|
618653a86e
|
Refactor light sources
|
2021-11-28 16:53:26 +00:00 |
|
justin
|
213f573011
|
Reorganise weapons, start work on drones
|
2021-11-22 00:37:27 +00:00 |
|
justin
|
b1a49bbdc3
|
Identify broken wall collisions
|
2021-11-19 00:35:04 +00:00 |
|
justin
|
a546d070f0
|
Add shrinkability and cursed items
|
2021-11-18 18:30:22 +00:00 |
|
justin
|
147d6098ab
|
Tweak block sounds
|
2021-11-18 03:50:54 +00:00 |
|
justin
|
f6d5d5a201
|
Add basic vocalizations to chase creatures
|
2021-11-18 01:46:37 +00:00 |
|
justin
|
5949ad2b3d
|
Reorganise wall placements
|
2021-11-17 12:35:05 +00:00 |
|
justin
|
5cbfa6f1ff
|
Stun turret turn with electrical damage
|
2021-11-05 01:41:57 +00:00 |
|
justin
|
7ef1da9be5
|
Work on sensor machines, remove some datatypes associated with placements
|
2021-11-01 23:07:58 +00:00 |
|
justin
|
e4c73b9b8b
|
Control wall damage effects using the wall
|
2021-11-01 16:50:09 +00:00 |
|
justin
|
7ddbbdda14
|
Improve machines, tweak wall ids
|
2021-11-01 15:21:21 +00:00 |
|
justin
|
86fdfd260e
|
Add objects based on walls, called machines
|
2021-10-31 22:55:02 +00:00 |
|
justin
|
08fa84c1fd
|
Cleanup and reorganise
|
2021-10-31 19:46:32 +00:00 |
|
justin
|
74a4267393
|
Cleanup
|
2021-10-31 15:03:05 +00:00 |
|
justin
|
c443cc4372
|
Generalise flame flicker, cleanup
|
2021-10-31 14:18:57 +00:00 |
|
justin
|
49db8f804e
|
Cleanup
|
2021-10-31 13:43:54 +00:00 |
|
justin
|
8dd6379d8e
|
Cleanup
|
2021-10-31 13:34:22 +00:00 |
|
justin
|
a6867b1fad
|
Add muzzle flare
|
2021-10-31 13:04:18 +00:00 |
|
justin
|
502be6f64f
|
Cleanup. Start tweaking flares, glares and flashes
|
2021-10-29 21:47:03 +01:00 |
|
justin
|
50d0f18ab7
|
Determine thunk leak when marking seen walls
|
2021-10-29 17:25:12 +01:00 |
|
justin
|
686a9fc3ee
|
Unify block wall types
|
2021-10-28 00:05:57 +01:00 |
|