justin
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d08b6c5727
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Implement simple flak and frag bullets
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2023-01-12 15:48:32 +00:00 |
|
justin
|
3508d9c266
|
Further tweak bullet modules
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2023-01-12 13:08:09 +00:00 |
|
justin
|
37e26f53e6
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Tweak module display and logic
|
2023-01-12 12:51:24 +00:00 |
|
justin
|
160560af5f
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Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
8d17ce66e9
|
Cleanup
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2022-07-27 12:49:23 +01:00 |
|
justin
|
e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
485c42eb24
|
Make items recoverable from base type
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2022-06-14 22:09:26 +01:00 |
|
justin
|
ba8b33a87c
|
Improve item combination algorithm
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2022-06-08 16:12:44 +01:00 |
|
justin
|
bcbfd7d2fa
|
Defunction-ify item modules, requires more cleanup
|
2022-06-08 12:28:11 +01:00 |
|
justin
|
f030d8264f
|
Add electrical bullets
|
2022-03-22 21:45:08 +00:00 |
|
justin
|
f626fce105
|
Implement teleporting bullets
|
2022-02-21 20:51:01 +00:00 |
|
justin
|
779e076c93
|
Work on bullet module system
|
2022-02-20 18:50:11 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
d9c5cfc26d
|
Cleanup
|
2021-12-05 12:29:01 +00:00 |
|
justin
|
b41e3e3637
|
Allow for stacking of items and combining sensibly
|
2021-12-03 17:18:06 +00:00 |
|
justin
|
8b8d75b016
|
Allow for bullet drag
|
2021-12-02 18:29:46 +00:00 |
|
justin
|
3754627e0d
|
Work on pickup and putdown of inventory items
|
2021-11-30 16:44:33 +00:00 |
|
justin
|
27b1a6da9e
|
Keep inventory as intmap, start to allow items of different sizes
|
2021-11-30 15:33:15 +00:00 |
|
justin
|
652af6b0a9
|
Fold aiming parameters into item use datatype
|
2021-11-27 18:10:05 +00:00 |
|
justin
|
213f573011
|
Reorganise weapons, start work on drones
|
2021-11-22 00:37:27 +00:00 |
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