justin
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f8351fb150
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Tweaks to make playable
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2021-04-26 12:03:22 +02:00 |
|
justin
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3bc57ff650
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Start to implement lock and key system
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2021-04-26 11:41:04 +02:00 |
|
justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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justin
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94ff3d6593
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Add boss room, tweak launchers
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2021-04-24 22:39:45 +02:00 |
|
justin
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e23e076184
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Partial fix to jetPack
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2021-04-24 19:35:49 +02:00 |
|
justin
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60b2327909
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Fix new game resize bug
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2021-04-22 10:11:26 +02:00 |
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justin
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be3c3339ec
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Tweak sound positions
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2021-04-06 20:25:25 +02:00 |
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justin
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7801920fd2
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Add support for directional sound
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2021-04-06 15:46:49 +02:00 |
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justin
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772103f92c
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Cleanup, haddocks
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2021-04-05 11:36:54 +02:00 |
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justin
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dfee9b2f37
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Modularise shockwaves, stop landing self damage when blinking
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2021-04-04 20:19:45 +02:00 |
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justin
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654479da36
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Cleanup enough to make haddock work
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2021-04-04 16:39:58 +02:00 |
|
justin
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3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
|
justin
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89c3ff96c8
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Add spawner gun
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2021-03-29 23:25:48 +02:00 |
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justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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justin
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bacaded2a5
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Reorganise modules. Broken layout-- to be diagnosed
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2021-03-27 23:36:39 +01:00 |
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justin
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4360c3b530
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Cleanup and tweak new explosions
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2021-03-27 22:22:50 +01:00 |
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justin
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326c624210
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Merge branch 'testing', resolved conflicts
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2021-03-27 20:45:36 +01:00 |
|
Ross
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881359c4ac
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Refactor grenades and rockets to allow different explosions
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2021-03-27 12:56:27 +00:00 |
|
justin
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2011728de5
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Remove loop dependency on loading dodge sounds
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2021-03-27 13:42:14 +01:00 |
|
justin
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62b5ffbfaa
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Cleanup Data
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2021-03-26 23:49:07 +01:00 |
|
justin
|
07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
|
justin
|
420cf7fc4b
|
Rename protypes/basic to default
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2021-03-26 13:33:55 +01:00 |
|
justin
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e32c6082c5
|
Refactor bezgun
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2021-03-25 05:10:05 +01:00 |
|
justin
|
31988e024b
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Unify curve bullets with straight
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2021-03-25 03:06:37 +01:00 |
|
justin
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bc5ad33652
|
Refactor and improve flamelets
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2021-03-24 22:42:43 +01:00 |
|
justin
|
baecb8e15a
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Improve wall glare
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2021-03-24 21:33:15 +01:00 |
|
justin
|
7fd49d9b41
|
Flash refactor
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2021-03-24 20:28:31 +01:00 |
|
justin
|
7c9cba9ee1
|
Refactor flame draw
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2021-03-24 19:51:10 +01:00 |
|
justin
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3cce959d00
|
Replace particle pictures with draw functions
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2021-03-24 13:42:31 +01:00 |
|
justin
|
9b83afbdd0
|
Refactor gun smoke
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2021-03-24 03:28:42 +01:00 |
|
justin
|
48e6779503
|
Gunsmoke as clouds
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2021-03-24 03:02:39 +01:00 |
|
justin
|
03587a7906
|
Refactor
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2021-03-24 02:11:33 +01:00 |
|
justin
|
26ac0142b1
|
Cleanup
|
2021-03-24 00:21:07 +01:00 |
|
justin
|
746f905ba1
|
Cleanup rocket movement code
|
2021-03-24 00:10:18 +01:00 |
|
justin
|
b7ec173d0e
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Tweak cloud springs
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2021-03-23 23:49:59 +01:00 |
|
justin
|
3f86b0cda0
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Implement smoke as clouds, mask colors when rendering framebuf texture
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2021-03-23 23:24:40 +01:00 |
|
justin
|
021ff857fc
|
Refactor flash lighting, improve laser scope lighting
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2021-03-23 19:36:59 +01:00 |
|
justin
|
3e2eaeece2
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Refactor flash lighting, determine (projected) namespace
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2021-03-23 17:39:34 +01:00 |
|
justin
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b13467053a
|
Refactor basic explosion
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2021-03-23 14:50:23 +01:00 |
|
justin
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885fa4a67e
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Rename (indexed) particles to projectiles
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2021-03-23 14:03:00 +01:00 |
|
justin
|
941fef134d
|
Implement wall penetrating bullets
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2021-03-23 12:06:46 +01:00 |
|
justin
|
afb3d8a712
|
Refactor window block
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2021-03-23 03:25:35 +01:00 |
|
justin
|
bc4aeef35e
|
Cleanup muzzle flare
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2021-03-22 14:36:20 +01:00 |
|
justin
|
b50dd8605a
|
Refactor bullet hit effect towards penetrating bullets
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2021-03-22 13:11:08 +01:00 |
|
justin
|
4365185f9f
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Decrease muzzle flare light time
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2021-03-20 18:51:03 +01:00 |
|
justin
|
3707954913
|
Partially implement a framebuffer object for bluring shadows
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2021-03-16 20:27:05 +01:00 |
|
justin
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76a4731785
|
Abstract out random offset for weapons
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2021-03-16 14:32:30 +01:00 |
|
justin
|
f18bf2348a
|
Abstract out direction accuracy
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2021-03-16 14:16:27 +01:00 |
|
justin
|
875679d25f
|
Tweak parameters on bezier gun, abstract out random accuracy direction
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2021-03-16 13:56:19 +01:00 |
|
justin
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ca5ff88522
|
Split UseItem module
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2021-03-16 11:54:41 +01:00 |
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