Turn Shape into a stream
This commit is contained in:
@@ -43,7 +43,7 @@ translatePointToRightHand' cr
|
||||
f i = negate 2 + negate 6 * fromIntegral (sLen - i) / fromIntegral sLen
|
||||
|
||||
translateToRightHand :: Creature -> SPic -> SPic
|
||||
translateToRightHand cr = translateToRightHand' cr . mirrorSPxz
|
||||
translateToRightHand cr = translateToRightHand' cr -- . mirrorSPxz
|
||||
|
||||
translateToRightHand' :: Creature -> SPic -> SPic
|
||||
translateToRightHand' cr
|
||||
|
||||
@@ -23,7 +23,7 @@ equipPosition epos cr sh = case epos of
|
||||
OnLeftWrist -> translateToLeftHand cr sh
|
||||
OnRightWrist -> translateToRightHand cr sh
|
||||
OnLegs -> translateToLeftLeg cr sh <>
|
||||
translateToRightLeg cr (mirrorSPxz sh)
|
||||
translateToRightLeg cr sh --(mirrorSPxz sh)
|
||||
OnHead -> translateToHead cr sh
|
||||
OnChest -> translateToChest cr sh
|
||||
_ -> sh
|
||||
|
||||
@@ -99,7 +99,7 @@ teslaGun = defaultBatteryGun
|
||||
teslaGunPic :: Item -> SPic
|
||||
teslaGunPic _ = noPic $ colorSH blue $
|
||||
upperPrismPoly 5 (rectNESW xb 8 xa 0)
|
||||
++ upperPrismPoly 5 (rectNESW (-xa) 8 (-xb) 0)
|
||||
<> upperPrismPoly 5 (rectNESW (-xa) 8 (-xb) 0)
|
||||
where
|
||||
xa = 1
|
||||
xb = 9
|
||||
|
||||
@@ -31,6 +31,7 @@ import Shape
|
||||
import Sound.Data
|
||||
import LensHelp
|
||||
|
||||
import qualified Data.Vector.Fusion.Stream.Monadic as VS
|
||||
--import qualified Data.Map.Strict as M
|
||||
--import qualified Data.Sequence as Seq
|
||||
--import Control.Lens
|
||||
@@ -302,7 +303,8 @@ miniGunXPict i spin _ =
|
||||
)
|
||||
where
|
||||
aBarrel = translateSH (V3 15 2 2) baseCaneShape
|
||||
barrels = concatMap (\an -> aBarrel & rotateSHx (2*pi * fromIntegral an / fromIntegral i)) [1..i]
|
||||
barrels = VS.concatMap (\an -> aBarrel & rotateSHx (2*pi * fromIntegral an / fromIntegral i))
|
||||
$ VS.fromList [1..i]
|
||||
a = fromIntegral spin / 100
|
||||
--x = fromIntegral am / 10
|
||||
-- clip y z = translateSH (V3 0 (-1) z) (rotateSHx (negate $ pi/4)
|
||||
|
||||
@@ -41,7 +41,7 @@ shatterGun = defaultWeapon
|
||||
shatterGunSPic :: Item -> SPic
|
||||
shatterGunSPic _ = noPic $ colorSH blue $
|
||||
upperPrismPoly 5 (rectNESW xb 8 xa 0)
|
||||
++ upperPrismPoly 5 (rectNESW (-xa) 8 (-xb) 0)
|
||||
<> upperPrismPoly 5 (rectNESW (-xa) 8 (-xb) 0)
|
||||
where
|
||||
xa = 1
|
||||
xb = 9
|
||||
|
||||
@@ -56,7 +56,7 @@ flamerPic :: Item -> SPic
|
||||
flamerPic it =
|
||||
( colorSH yellow $
|
||||
translateSHf tx ty (upperPrismPoly tz $ polyCirc 3 r)
|
||||
++ upperPrismPoly 5 (rectNESW 2 18 (-2) 0)
|
||||
<> upperPrismPoly 5 (rectNESW 2 18 (-2) 0)
|
||||
, color black $ translate3 (V3 tx ty (tz+0.01)) $ circleSolid (r * am)
|
||||
)
|
||||
where
|
||||
|
||||
@@ -5,7 +5,7 @@ import Picture
|
||||
import Geometry
|
||||
import Shape
|
||||
import Quaternion
|
||||
import Bound
|
||||
--import Bound
|
||||
|
||||
--import Dodge.Data.ForegroundShape
|
||||
import Dodge.Default.Foreground
|
||||
@@ -13,8 +13,8 @@ import Data.List
|
||||
import Data.Maybe
|
||||
import Control.Lens
|
||||
import ShapePicture
|
||||
import Streaming
|
||||
import qualified Streaming.Prelude as S
|
||||
--import Streaming
|
||||
--import qualified Streaming.Prelude as S
|
||||
|
||||
highDiagonalMesh
|
||||
:: Point2
|
||||
|
||||
+2
-3
@@ -19,7 +19,6 @@ import qualified Data.Vector.Unboxed as UV
|
||||
import qualified Data.Vector.Unboxed.Mutable as UMV
|
||||
import qualified Data.Vector.Mutable as MV
|
||||
import qualified Data.Vector.Fusion.Stream.Monadic as VS
|
||||
import Data.Vector.Fusion.Util
|
||||
import Control.Monad.Primitive
|
||||
--import qualified Control.Monad.Parallel as MP
|
||||
|
||||
@@ -85,9 +84,9 @@ pokeShape
|
||||
:: Ptr Float
|
||||
-> Ptr GLushort
|
||||
-> Ptr GLushort
|
||||
-> [ShapeObj]
|
||||
-> VS.Stream IO ShapeObj
|
||||
-> IO (Int,Int,Int)
|
||||
pokeShape ptr iptr ieptr = VS.foldM (pokeShapeObj ptr iptr ieptr) (0,0,0) . VS.fromList
|
||||
pokeShape ptr iptr ieptr = VS.foldM (pokeShapeObj ptr iptr ieptr) (0,0,0)
|
||||
|
||||
pokeShapeObj
|
||||
:: Ptr Float
|
||||
|
||||
+5
-5
@@ -25,7 +25,7 @@ import qualified Data.Vector.Fusion.Stream.Monadic as VS
|
||||
|
||||
emptySH :: Shape
|
||||
{-# INLINE emptySH #-}
|
||||
emptySH = mempty
|
||||
emptySH = VS.empty
|
||||
|
||||
-- - approximate a circle by a polygon with n*2 points of radius x
|
||||
polyCirc :: Int -> Float -> [Point2]
|
||||
@@ -45,7 +45,7 @@ prismPoly
|
||||
-> [Point3]
|
||||
-> Shape
|
||||
{-# INLINE prismPoly #-}
|
||||
prismPoly upps downps = [ShapeObj (TopPrism n) (VS.fromList $ f upps downps)]
|
||||
prismPoly upps downps = VS.singleton $ ShapeObj (TopPrism n) (VS.fromList $ f upps downps)
|
||||
where
|
||||
n = length upps
|
||||
f (a:as) (b:bs) = g a:g b:f as bs
|
||||
@@ -58,7 +58,7 @@ upperPrismPoly
|
||||
-> [Point2]
|
||||
-> Shape
|
||||
{-# INLINE upperPrismPoly #-}
|
||||
upperPrismPoly h ps = [ShapeObj (TopPrism n) (VS.fromList $ f ps)]
|
||||
upperPrismPoly h ps = VS.singleton $ ShapeObj (TopPrism n) (VS.fromList $ f ps)
|
||||
where
|
||||
n = length ps
|
||||
g h' (V2 x y) = pairToSV (V3 x y h', black)
|
||||
@@ -70,7 +70,7 @@ upperPrismPolyHalf
|
||||
-> [Point2]
|
||||
-> Shape
|
||||
{-# INLINE upperPrismPolyHalf #-}
|
||||
upperPrismPolyHalf h ps = [ShapeObj (TopPrism n) (VS.fromList $ f upps downps)]
|
||||
upperPrismPolyHalf h ps = VS.singleton $ ShapeObj (TopPrism n) (VS.fromList $ f upps downps)
|
||||
where
|
||||
n = length ps
|
||||
upps = map f' ps
|
||||
@@ -94,7 +94,7 @@ overColSH = fmap . overColObj
|
||||
|
||||
overPosSHI :: (Point3 -> Point3) -> Shape -> Shape
|
||||
{-# INLINE overPosSHI #-}
|
||||
overPosSHI = fmap . overPosObj
|
||||
overPosSHI = VS.map . overPosObj
|
||||
|
||||
translateSH :: Point3 -> Shape -> Shape
|
||||
{-# INLINE translateSH #-}
|
||||
|
||||
+7
-2
@@ -3,14 +3,19 @@
|
||||
{-# LANGUAGE TemplateHaskell #-}
|
||||
{-# LANGUAGE DerivingStrategies #-}
|
||||
{-# LANGUAGE GeneralisedNewtypeDeriving #-}
|
||||
{-# LANGUAGE FlexibleInstances #-}
|
||||
module Shape.Data
|
||||
where
|
||||
import Geometry.Data
|
||||
|
||||
import qualified Data.Vector.Fusion.Stream.Monadic as VS
|
||||
import Data.Vector.Fusion.Util
|
||||
import Control.Lens
|
||||
type Shape = [ShapeObj]
|
||||
type Shape = VS.Stream IO ShapeObj
|
||||
|
||||
instance Semigroup (VS.Stream IO ShapeObj) where
|
||||
(<>) = (VS.++)
|
||||
instance Monoid (VS.Stream IO ShapeObj) where
|
||||
mempty = VS.empty
|
||||
|
||||
--_shVertices :: Shape -> [ShapeV]
|
||||
--{-# INLINE _shVertices #-}
|
||||
|
||||
+17
-13
@@ -1,3 +1,5 @@
|
||||
{-# LANGUAGE StrictData #-}
|
||||
{-# LANGUAGE TemplateHaskell #-}
|
||||
{-# LANGUAGE TupleSections #-}
|
||||
module ShapePicture
|
||||
( emptyBlank
|
||||
@@ -10,23 +12,25 @@ module ShapePicture
|
||||
, noShape
|
||||
, _spShape
|
||||
, _spPicture
|
||||
, mirrorSPyz
|
||||
, mirrorSPxz
|
||||
-- , mirrorSPyz
|
||||
-- , mirrorSPxz
|
||||
) where
|
||||
import Shape
|
||||
import Picture
|
||||
import Geometry
|
||||
|
||||
import qualified Data.Vector.Fusion.Stream.Monadic as VS
|
||||
import Data.Bifunctor
|
||||
--import Control.Lens
|
||||
|
||||
type SPic = (Shape, Picture)
|
||||
type SPic = (Shape, Picture)
|
||||
|
||||
-- should all this be inlined/inlinable?
|
||||
noPic :: Shape -> SPic
|
||||
noPic = (,mempty)
|
||||
|
||||
noShape :: Picture -> SPic
|
||||
noShape = (mempty,)
|
||||
noShape = (VS.empty,)
|
||||
|
||||
_spShape :: SPic -> Shape
|
||||
_spShape = fst
|
||||
@@ -48,12 +52,12 @@ translateSP v = bimap (translateSH v) (translate3 v)
|
||||
rotateSP :: Float -> SPic -> SPic
|
||||
rotateSP a = bimap (rotateSH a) (rotate a)
|
||||
|
||||
mirrorSPxz :: SPic -> SPic
|
||||
mirrorSPxz = bimap (reverse . overPosSH flipy) mirrorxz
|
||||
where
|
||||
flipy (V3 x y z) = V3 x (negate y) z
|
||||
|
||||
mirrorSPyz :: SPic -> SPic
|
||||
mirrorSPyz = bimap (reverse . overPosSH flipx) mirroryz
|
||||
where
|
||||
flipx (V3 x y z) = V3 (negate x) y z
|
||||
--mirrorSPxz :: SPic -> SPic
|
||||
--mirrorSPxz = bimap (reverse . overPosSH flipy) mirrorxz
|
||||
-- where
|
||||
-- flipy (V3 x y z) = V3 x (negate y) z
|
||||
--
|
||||
--mirrorSPyz :: SPic -> SPic
|
||||
--mirrorSPyz = bimap (reverse . overPosSH flipx) mirroryz
|
||||
-- where
|
||||
-- flipx (V3 x y z) = V3 (negate x) y z
|
||||
|
||||
Reference in New Issue
Block a user