Commit Graph
35 Commits
Author SHA1 Message Date
justin 06b984c2e5 Start collapsing manipulated item code with selection code 2026-05-14 14:24:57 +01:00
justin 59d128f87a Move towards unifying (your) creature manipulation with selection 2026-05-14 13:42:33 +01:00
justin 91480c957d Change selection set to work for multiple sections 2026-05-13 11:18:52 +01:00
justin ecdc19fb5e Tweak posture 2026-03-31 22:50:53 +01:00
justin e5473d1028 Cleanup 2025-08-26 19:35:19 +01:00
justin b87c3380b8 Refactor triplet to Selection datatype 2025-08-26 18:13:27 +01:00
justin 9034c409e1 Flatten HUDElement 2025-08-26 16:46:02 +01:00
justin a2c32907f0 Fix bugs in drag pickup when releasing mouse outside of inventory list 2025-08-25 12:59:12 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin d776c91cfd Fix more item bugs 2025-08-24 23:50:16 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin e1989eaa1e Cleanup 2024-12-19 23:40:04 +00:00
justin 11b5ef74c5 Remove _crInvEquipped 2024-12-19 12:44:34 +00:00
justin 331a9a2f9b Start keeping track of item equip status internally (partially done) 2024-12-19 00:55:14 +00:00
justin 669f9667f1 Allow scrolling within a larger selection to not remove larger selection 2024-11-25 17:20:09 +00:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00
justin ecbd51135b Add sounds when connecting/disconnecting items 2024-11-05 19:14:09 +00:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin 53557965d0 Remove Either construct over invAdj 2024-10-26 15:03:45 +01:00
justin 0c5a21765a Reimplement dragging upwards with mouse 2024-10-25 10:29:27 +01:00
justin 388064895f Decouple selection section inventory position 2024-10-24 14:55:51 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 9860a88c0c Make lasGun have multiple functions when attached differently 2024-10-06 11:19:19 +01:00
justin 7d72fa3c5d Add newtype for item id int 2024-09-28 23:34:32 +01:00
justin fb6fcff61c Cleanup 2024-09-26 16:32:07 +01:00
justin 772886c8c6 Allow for more complex item composition 2024-09-26 00:00:46 +01:00
justin f765b02f2c Fix bug in item item location 2024-09-24 22:29:25 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin fe00af0e73 Extend inv item location information to include "attached" items 2024-09-24 21:26:26 +01:00
justin fbb60bf358 Delete redundant weapon chain effect code 2024-09-24 18:25:24 +01:00
justin 34c244a332 Fix bug in item loc when combining items, rethink centralizing item locs 2024-09-24 18:07:25 +01:00
justin 43b365185d Improve item location code, including some error detection 2024-09-23 14:33:14 +01:00
justin 3a08cf93f5 Add files 2024-09-23 13:12:25 +01:00