justin
|
30be7b0983
|
Continue projectile udpate refactor
|
2024-12-28 21:58:45 +00:00 |
|
justin
|
2fdc6ae557
|
Start making projectile update function rather than folded list
|
2024-12-28 21:31:33 +00:00 |
|
justin
|
e028c54948
|
Cleanup
|
2024-12-28 10:31:58 +00:00 |
|
justin
|
39a76f758a
|
Remove unnecessary projectile code
|
2024-12-28 10:20:17 +00:00 |
|
justin
|
2abb70334f
|
Tweak rockets, smoke
|
2024-12-28 10:08:14 +00:00 |
|
justin
|
ed5c5d7b8a
|
Refactor projectiles, fix shell drawing
|
2024-12-27 23:27:53 +00:00 |
|
justin
|
233fe5995c
|
Refactor shells
|
2024-12-27 23:04:59 +00:00 |
|
justin
|
9168acf12e
|
Cleanup
|
2024-12-27 22:32:56 +00:00 |
|
justin
|
5c749bff63
|
Work on rocket/grenade launcher
|
2024-12-27 21:46:46 +00:00 |
|
justin
|
0ef28c132e
|
Replace buggy circle seg intersection with a simpler test
|
2024-12-26 21:53:18 +00:00 |
|
justin
|
53c981718c
|
Start allowing for more granular control of remote projectiles, cleanup
|
2024-12-26 10:16:18 +00:00 |
|
justin
|
ae557f3fd4
|
Add remote detonator, stop remote screen attaching to nonlauncher ammo
|
2024-12-25 21:52:09 +00:00 |
|
justin
|
c788af47bd
|
Allow more general detection of item use focus
|
2024-12-25 21:26:25 +00:00 |
|
justin
|
04a83ed031
|
Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
|
2024-12-25 00:10:26 +00:00 |
|
justin
|
81fd2131e0
|
Implement modules changing shell payloads
|
2024-12-24 21:13:58 +00:00 |
|
justin
|
957f233629
|
Simplify energyBalls (no z component)
|
2024-12-24 15:05:36 +00:00 |
|
justin
|
dc96424de9
|
Comment out bullet ammo targeting modules
|
2024-12-24 14:04:18 +00:00 |
|
justin
|
37da73bf6d
|
Simplify bullets
|
2024-12-24 13:59:06 +00:00 |
|
justin
|
15317882e6
|
Cleanup, allow more general magShield deflection
|
2024-12-24 12:54:28 +00:00 |
|
justin
|
75958c1e2c
|
Remove instantBullets
|
2024-12-24 12:50:00 +00:00 |
|
justin
|
a28ec07ffb
|
Add more bullet deflection types
|
2024-12-24 12:32:09 +00:00 |
|
justin
|
fb1553bf3c
|
Tweak "magnets" that affect bullet movement
|
2024-12-24 10:48:28 +00:00 |
|
justin
|
90ec2a3738
|
Allow a spring and hardware to make weapons automatic
|
2024-12-23 16:29:10 +00:00 |
|
justin
|
205c0a5c19
|
Stop instant creature death, allow for more overkill
|
2024-12-23 15:54:01 +00:00 |
|
justin
|
a4e1fcf384
|
Add alteRifle
|
2024-12-23 10:53:35 +00:00 |
|
justin
|
34c7186aa1
|
Tweak flares
|
2024-12-23 10:28:46 +00:00 |
|
justin
|
bb5ed215e4
|
Cleanup
|
2024-12-22 23:57:54 +00:00 |
|
justin
|
e2e1e23881
|
Cleanup tesla arcs
|
2024-12-22 15:36:28 +00:00 |
|
justin
|
84821a1531
|
Randomise volleygun muzzle order
|
2024-12-21 19:10:34 +00:00 |
|
justin
|
17cb1d8ff8
|
Add shapes for craft items
|
2024-12-21 17:16:40 +00:00 |
|
justin
|
5b6699767a
|
Cleanup
|
2024-12-21 12:10:21 +00:00 |
|
justin
|
e35e056fcb
|
Remove CreatureTargeting, start making shapes for crafts
|
2024-12-21 12:08:45 +00:00 |
|
justin
|
8f65fa6bc5
|
Allow firing of different muzzles on different frames after use
|
2024-12-21 11:37:52 +00:00 |
|
justin
|
e9006addd0
|
Cleanup
|
2024-12-20 18:14:27 +00:00 |
|
justin
|
92b190aba8
|
Cleanup
|
2024-12-20 18:06:54 +00:00 |
|
justin
|
1e23c9bd1e
|
Add your speed to launched projectile, based on old position
|
2024-12-20 17:49:46 +00:00 |
|
justin
|
58635466ae
|
Cleanup
|
2024-12-20 17:09:17 +00:00 |
|
justin
|
d9aaa8cc05
|
Allow for item use when not root
|
2024-12-20 16:07:58 +00:00 |
|
justin
|
3a72bd366f
|
Commit before changing ItemUse into single product type
|
2024-12-20 14:49:18 +00:00 |
|
justin
|
e1989eaa1e
|
Cleanup
|
2024-12-19 23:40:04 +00:00 |
|
justin
|
2b5a81fd11
|
Cleanup
|
2024-12-19 22:10:18 +00:00 |
|
justin
|
3da9490dd4
|
Remove left click/hotkey item data types
|
2024-12-19 21:55:18 +00:00 |
|
justin
|
910c683eac
|
Move hotkeys out of Creature into LWorld
|
2024-12-19 15:29:20 +00:00 |
|
justin
|
4526119fcd
|
Start moving hotkeys out from creatures into world
|
2024-12-19 15:16:47 +00:00 |
|
justin
|
11b5ef74c5
|
Remove _crInvEquipped
|
2024-12-19 12:44:34 +00:00 |
|
justin
|
80b03e6544
|
Move further towards removing _crInvEquipped
|
2024-12-19 12:29:17 +00:00 |
|
justin
|
7e0184a54d
|
Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
|
2024-12-19 12:12:54 +00:00 |
|
justin
|
a669632226
|
Make equipment effects use item locations
Move towards removing on/off equipment effects
|
2024-12-19 11:15:21 +00:00 |
|
justin
|
331a9a2f9b
|
Start keeping track of item equip status internally (partially done)
|
2024-12-19 00:55:14 +00:00 |
|
justin
|
5600b29714
|
Split item consumables from item use
|
2024-12-18 19:35:39 +00:00 |
|