Commit Graph

72 Commits

Author SHA1 Message Date
justin 07d84cc1c6 Refactor event/input 2021-03-26 14:52:25 +01:00
justin 420cf7fc4b Rename protypes/basic to default 2021-03-26 13:33:55 +01:00
justin c4ce354382 Tweak cursor 2021-03-26 11:51:22 +01:00
justin e3e54165a9 Add custom cursor 2021-03-26 11:44:13 +01:00
justin b46adf9898 Refactor map, add location arrows 2021-03-26 03:13:18 +01:00
justin d79a8a862e Start implementing location display on map 2021-03-25 17:00:08 +01:00
justin d1a4dad3c0 Add basic map 2021-03-25 15:34:12 +01:00
justin 3cce959d00 Replace particle pictures with draw functions 2021-03-24 13:42:31 +01:00
justin 1a91d29896 Remove Smoke datatype 2021-03-24 00:00:13 +01:00
justin 451ef98b9f General cleanup, remove Drawing type synonym 2021-03-23 15:48:14 +01:00
justin 885fa4a67e Rename (indexed) particles to projectiles 2021-03-23 14:03:00 +01:00
justin 506b0c4b8d Remove afterParticles 2021-03-22 13:30:46 +01:00
justin 7aacaccc8c Set windows to blend, fix depth of walls again 2021-03-22 02:31:58 +01:00
justin 5c23e0a348 Stop bullets drawing over extended top of walls 2021-03-22 00:46:54 +01:00
justin f19f879945 Fix wall depth rendering 2021-03-22 00:05:24 +01:00
justin 5a5ca6f208 Hack wall depth, objects don't appear on top of walls (nor beneath windows) 2021-03-21 23:51:56 +01:00
justin abd7cd7ea9 Implement textures on walls, windows don't look great yet 2021-03-21 22:21:29 +01:00
justin e6c76da6b3 Implement textured walls 2021-03-21 20:09:11 +01:00
justin 23fbee3374 Set up wall rendering with textures 2021-03-21 19:45:21 +01:00
justin 279f928375 Refactor shader creation 2021-03-21 17:10:10 +01:00
justin 1ecbe2375d Refactor wall drawing 2021-03-21 15:38:58 +01:00
justin 6cb87b4d28 Tweak automatic zooming 2021-03-21 14:15:01 +01:00
justin ca14e3675b Refactor wall face drawing 2021-03-21 13:51:58 +01:00
justin 779c858a2c Make windows render over walls 2021-03-21 13:43:23 +01:00
justin 8108772894 Fix block wall rendering 2021-03-21 13:19:38 +01:00
justin cf5a8b3e1b Reorganise shaders 2021-03-21 12:50:27 +01:00
justin a8ebf2f7f1 Draw floor of windows 2021-03-21 12:27:57 +01:00
justin e7b4e54f9a Add lighting on walls, imperfect 2021-03-21 11:11:44 +01:00
justin a2183151be Lower walls and performance improvement for shadows 2021-03-20 12:28:19 +01:00
justin bd7a5c3533 Correct projected wall shadows when there is an offset camera 2021-03-19 15:51:11 +01:00
justin 5a7be55e24 Project wall shadows onto other walls 2021-03-19 12:40:07 +01:00
justin ea7b6f857e Remove wall sight occlusion for lighting changes 2021-03-17 20:05:53 +01:00
justin ca5ff88522 Split UseItem module 2021-03-16 11:54:41 +01:00
justin 5ce9b4487b Commit before work on beziergun 2021-03-14 12:05:27 +01:00
justin 3aefb8319d Continue changes to quadratic bezier rendering 2021-03-13 23:14:37 +01:00
justin 8f3b5d0bfe Determine bug in bezier curve rendering 2021-03-13 12:58:20 +01:00
justin 9aa6fec418 Debug bezier quad, doesn't draw straighter lines well 2021-03-12 22:17:48 +01:00
justin 95c9610b74 Small cleanup, delete unneeded code 2021-03-12 21:17:24 +01:00
justin 918f7d23b8 Implement color for quadratic bezier curves 2021-03-12 19:10:14 +01:00
justin 4ed72e263b Implement varying width in bezierQuad 2021-03-12 17:35:13 +01:00
justin 0489a092bc First implementation of quadratic bezier curve shader 2021-03-12 15:25:07 +01:00
justin cddf7d1f8f Partially working ellipse shader 2021-03-10 03:29:10 +01:00
justin aa74075e3f Fix weapon scroll bug 2021-03-09 01:36:30 +01:00
justin 2310bd1b09 Improve control over floor items and buttons 2021-03-09 01:18:44 +01:00
justin 13cc9501a7 Improve inventory management, item pickup to cursor pos 2021-03-08 19:26:12 +01:00
justin c8705a88c2 Improve floor item labels 2021-03-08 19:09:24 +01:00
justin 9f58066dba Make buttons without labels inactive 2021-03-08 17:03:58 +01:00
justin 70f8914767 Fix button label rendering 2021-03-08 15:17:33 +01:00
justin dd5e49dccc Fix rotation on floor item labels 2021-03-08 02:05:55 +01:00
justin b547df9547 Reimplement floor item label cursors 2021-03-08 01:56:47 +01:00