Commit Graph

46 Commits

Author SHA1 Message Date
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin c88f88004d Fix wall bug, refactor placements 2021-09-30 15:35:35 +01:00
justin 743c1c878d Make buttons have shape, expose multiple bugs 2021-09-27 12:28:53 +01:00
justin 899cf6ef81 Remove wall corner collision test for creatures 2021-09-24 11:31:08 +01:00
justin 7b6904b51f Fix direction stuttering bug 2021-09-22 19:42:39 +01:00
justin 80aa67015c Performance tweaks 2021-09-18 15:38:46 +01:00
justin c695767fb0 Add variable door speed, still buggy 2021-09-10 13:41:46 +01:00
justin 87a9745d37 Add support for clamping pictures to be inside screen 2021-09-10 11:38:24 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin 882a8e9824 Beef up minigun 2021-08-28 12:09:39 +01:00
justin 5da577ff12 Improve intersection test--fails sometimes 2021-08-17 00:52:54 +02:00
justin 650e58bdfa Improve level generation speed 2021-08-16 20:56:49 +02:00
justin 37db056f23 Fix wall zoning bug 2021-08-16 16:54:27 +02:00
justin c58ee6d56c Improve line zoning 2021-08-16 14:44:52 +02:00
justin 501a1cea86 Add distance test when checking for overlapping bound polygons 2021-08-13 12:35:40 +02:00
justin 5829c66527 Add new files 2021-08-13 12:28:17 +02:00
justin e43488ee17 Some linting 2021-08-10 14:22:33 +02:00
justin 12e7af0755 Use Fold for rendering 2021-08-02 02:14:09 +02:00
justin d7649b951b Implement poking using Verx lists 2021-07-30 20:04:55 +02:00
justin 834464db51 Remove RenderType datatype 2021-07-30 11:53:51 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 357206f060 Almost working shadows 2021-06-30 00:35:41 +02:00
justin 3d16c33d33 Initial pass at shadows from level geometry 2021-06-29 15:27:26 +02:00
justin 089dcc3f5d Add various helpers for creating polyhedra 2021-06-27 18:53:06 +02:00
justin c2297cd114 Add simple high pipes 2021-06-21 16:29:24 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin 8ec1ef62fb Tweak movement 2021-06-09 15:27:47 +02:00
justin 114335fdbe Refactor creature ai 2021-05-20 21:25:42 +02:00
justin 44f239c673 Clear all warnings 2021-05-17 23:23:10 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin 1aa59cc205 AI refactor 2021-05-07 16:50:59 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin ffe4a8083b Linting 2021-04-23 11:10:45 +02:00
justin dfee9b2f37 Modularise shockwaves, stop landing self damage when blinking 2021-04-04 20:19:45 +02:00
justin b3649597fa Add haddocks 2021-04-04 18:53:43 +02:00
justin d3821fc7b3 Add haddocks 2021-04-04 17:14:30 +02:00
justin 279f928375 Refactor shader creation 2021-03-21 17:10:10 +01:00
justin ca5ff88522 Split UseItem module 2021-03-16 11:54:41 +01:00
justin 9f4497fb39 Implement text rendering using geometry shader 2021-02-15 14:03:15 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00