Commit Graph

328 Commits

Author SHA1 Message Date
justin 10f732d489 Work on collapsing close item list 2023-02-11 09:09:23 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin ce25157738 Commit before messing with main inventory display 2023-01-24 11:54:59 +00:00
justin 5810c2262a Get rid of world hammers 2023-01-16 01:52:12 +00:00
justin 048135c370 Rethink selection lists as intmaps 2023-01-15 23:17:47 +00:00
justin a50e2ff406 Mostly use String instead of Text 2023-01-15 12:26:45 +00:00
justin 37e26f53e6 Tweak module display and logic 2023-01-12 12:51:24 +00:00
justin 94c0af97fd Tweak displayed info 2023-01-11 23:22:59 +00:00
justin 25912fe3eb Cleanup, tweak aiming 2023-01-11 19:28:37 +00:00
justin 471c6fec7e Implement arcs with variable width and color 2023-01-11 00:00:02 +00:00
justin 44f767841a Remove strafing when not aiming, only move forward 2023-01-08 21:00:49 +00:00
justin 05d081497d Implement slowed down aim turning 2023-01-08 11:10:42 +00:00
justin 612ee85579 Move towards allowing equipable targeting items 2023-01-06 11:01:32 +00:00
justin 0302685053 Cleanup targeting 2023-01-05 11:01:12 +00:00
justin c48a553967 Commit before moving targeting 2023-01-05 09:58:41 +00:00
justin 0b7da0489a Keep track of seen walls in external list 2023-01-03 22:36:44 +00:00
justin f3b14f9a22 Tweak two handed item held position 2023-01-02 11:13:47 +00:00
justin 29d6307076 Tweak rewind gun 2022-12-30 11:43:29 +00:00
justin 7fc3b788b4 Make hud non-saveable 2022-12-29 01:10:09 +00:00
justin d2141d90ae Fix scroll selection of floor items and buttons 2022-12-25 23:37:42 +00:00
justin c263012b61 Remove explicit scancode from menu items 2022-11-04 08:42:30 +00:00
justin 6123795c7a Refactor text input 2022-10-30 11:57:53 +00:00
justin 9779b6fa39 Move in game key press input reaction to universe update 2022-10-30 10:19:59 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin d496c4c523 Remove yourID -- you are simply at 0 2022-10-28 21:26:14 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 35f2992fe4 Work on time scrolling 2022-10-27 10:23:52 +01:00
justin 4ffd361f11 Work on mouse wheel scrolling 2022-10-25 22:59:01 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin b227b1e957 Comment out ItemValue 2022-08-21 10:12:39 +01:00
justin 2e34481ab1 More nesting of fields in CWorld 2022-08-19 11:41:07 +01:00
justin 3b7841677a Nest fields in CWorld 2022-08-19 11:28:19 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin c74d3b04bf Work on saving/loading concurrently 2022-08-18 10:05:24 +01:00
justin 26e88f059a Allow for concurrent effects 2022-08-16 16:02:09 +01:00
justin 82aedc3830 Make all items have an id an associated location 2022-08-01 23:50:26 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 8aa5c17ab9 Cleanup module pathing 2022-07-27 17:37:18 +01:00
justin b52adddd5d Work on cleaning up item effects/attachments etc 2022-07-27 16:39:58 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 3354d108be Reinstate genworld concept 2022-07-25 09:49:55 +01:00
justin c3a5b9d5be Reify block drawing 2022-07-25 01:27:39 +01:00