justin
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1b99b73f44
|
Complete PartiallyComposedItem -> ComposedItem
|
2024-11-29 10:43:08 +00:00 |
|
justin
|
7148051b31
|
Remove ComposedItem, to be replaced with PartiallyComposedItem
|
2024-11-29 10:39:39 +00:00 |
|
justin
|
a9edab0e31
|
Cleanup
|
2024-11-29 10:06:59 +00:00 |
|
justin
|
9860a88c0c
|
Make lasGun have multiple functions when attached differently
|
2024-10-06 11:19:19 +01:00 |
|
justin
|
f90bbc1cd0
|
Work on AttachUse -> UseAttach
|
2024-10-01 14:21:40 +01:00 |
|
justin
|
36238669f5
|
Cleanup invLDT
|
2024-10-01 13:28:25 +01:00 |
|
justin
|
5a4f2711c8
|
Use strict tuples for SPics
|
2024-10-01 01:20:29 +01:00 |
|
justin
|
b7d949c035
|
Draw cursor when targeting with HUD
|
2024-09-30 21:11:56 +01:00 |
|
justin
|
d8d3a01f06
|
Allow for assigning attach items orientations
|
2024-09-30 16:09:56 +01:00 |
|
justin
|
0701c4043e
|
Remove (by commenting out) module item-type system
|
2024-09-30 11:42:10 +01:00 |
|
justin
|
d989acd6f2
|
Allow shadow fidelity option, fix bug in rendering box shadows
|
2023-03-25 17:22:58 +00:00 |
|
justin
|
1abfaa3cd0
|
Work on textures and lighting
|
2023-03-23 21:17:24 +00:00 |
|
justin
|
6425ef3f0a
|
Use rounded shapes instead of TopPrism
|
2023-03-17 01:05:41 +00:00 |
|
justin
|
9e89dcebe7
|
Cleanup
|
2023-03-16 21:56:34 +00:00 |
|
justin
|
bbbddb844d
|
Add cylinder shapes
|
2023-03-16 21:05:09 +00:00 |
|
justin
|
46d6d91138
|
Refactor, move towards adding cylinders
|
2023-03-16 17:01:58 +00:00 |
|
justin
|
24c1264f96
|
Implement shading for more types of shapes (cylinders, boxes)
|
2023-03-16 15:34:32 +00:00 |
|
justin
|
8aeabf3f6c
|
Cleanup
|
2022-07-28 12:35:19 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
6b69fc1684
|
Add Read/Show instance for Creature
|
2022-07-22 10:44:54 +01:00 |
|
justin
|
ad84e69d05
|
Data-ify item drawing
|
2022-07-11 00:33:59 +01:00 |
|
justin
|
75cd15c240
|
Data-ify creature drawing (partially)
|
2022-07-10 23:24:25 +01:00 |
|
justin
|
f6d96ec92c
|
Put config/targeting pictures in sensible places, tweak main loop
|
2022-06-28 01:19:47 +01:00 |
|
justin
|
8d457033a2
|
Cleanup
|
2022-06-19 22:46:50 +01:00 |
|
justin
|
a1c7abedaf
|
Rename Perception datatype/fields
|
2022-06-18 10:08:06 +01:00 |
|
justin
|
5053590792
|
Reify debug booleans
|
2022-06-17 21:34:00 +01:00 |
|
justin
|
1c80447f9a
|
Add distance indicator for forcefield gun
|
2022-06-07 16:01:08 +01:00 |
|
justin
|
582881ca66
|
Continue to tweak death effects
|
2022-06-04 15:52:38 +01:00 |
|
justin
|
63af928a1a
|
Add basic corpse shapes
|
2022-06-04 13:23:31 +01:00 |
|
justin
|
5f5b1dd422
|
Move towards adding corpses
|
2022-06-04 12:42:18 +01:00 |
|
justin
|
602a004e87
|
Add skin colors
|
2022-06-04 12:25:16 +01:00 |
|
justin
|
2b9ad58f6f
|
Tweak gibs
|
2022-06-04 11:19:14 +01:00 |
|
justin
|
79b3a86520
|
Improve detector equipment, various cleanup
|
2022-05-27 18:49:54 +01:00 |
|
justin
|
546c279fae
|
Cleanup creature properties
|
2022-05-24 23:26:21 +01:00 |
|
justin
|
b10e141a86
|
Cleanup
|
2022-05-24 23:06:07 +01:00 |
|
justin
|
46123de69c
|
Improve possible manipulation of equipment
|
2022-05-23 10:18:36 +01:00 |
|
justin
|
1c038b79be
|
Add visuals for wrist equipment
|
2022-05-22 23:23:29 +01:00 |
|
justin
|
f555a4bf05
|
Cleanup
|
2022-05-21 21:53:49 +01:00 |
|
justin
|
c686d9e111
|
Add fields to determine an item's inventory position/whether it is held
|
2022-04-11 13:32:06 +01:00 |
|
justin
|
ab2408b480
|
Prettify saved config
|
2022-04-11 08:47:30 +01:00 |
|
justin
|
3592245b46
|
Add partial box to infobox
|
2022-04-10 23:23:29 +01:00 |
|
justin
|
12852a7670
|
Add creature info display
|
2022-04-10 23:07:11 +01:00 |
|
justin
|
0cc12f31ad
|
Work out screen coordinates for connecting infobox
|
2022-04-10 11:32:05 +01:00 |
|
justin
|
77c3f83d20
|
Add explicit layer datatype
|
2022-04-10 10:48:17 +01:00 |
|
justin
|
901fab762a
|
Move toward adding infoboxes/better creature information display
|
2022-04-10 10:16:15 +01:00 |
|
justin
|
31d5bcd0bb
|
Develop laser upgrade path slightly
|
2022-04-04 17:00:35 +01:00 |
|
justin
|
1e5f24c8a1
|
Cleanup
|
2022-02-22 22:07:55 +00:00 |
|
justin
|
8a7d06783d
|
Move targeting to dedicated datatype within item
|
2022-02-22 21:49:10 +00:00 |
|
justin
|
cdeb3dfa67
|
Use a creature to "use" the weapon of a turret
|
2021-12-11 18:06:04 +00:00 |
|
justin
|
a9139db0a8
|
Move toward adding multiple equipable items that are not directly usable
|
2021-12-08 17:09:24 +00:00 |
|