Commit Graph

33 Commits

Author SHA1 Message Date
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin fe00af0e73 Extend inv item location information to include "attached" items 2024-09-24 21:26:26 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 1006bb5529 Continue reload removal 2024-09-08 10:33:16 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 581d2494dc Commit before removing reloading
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin 944b40cb56 Remove old ammo code, add magazines to some test loadouts 2024-06-21 23:24:26 +01:00
justin 2f0bb5115b Commit before implementing positional inventory 2023-05-18 09:52:46 +01:00
justin 031af611cd Cleanup, stop assigning hotkeys to unequipped items 2023-05-05 01:59:40 +01:00
justin aeefbd4c40 Start move towards using assignable hotkeys for active equipment 2023-05-03 22:37:57 +01:00
justin a38c77335c Shuffle regexes 2023-02-20 12:16:46 +00:00
justin c0ef36426a Implement filter on nearby objects 2023-02-17 11:19:07 +00:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 5f7d662454 Partial inventory display update 2023-01-27 22:47:45 +00:00
justin f8d9b54586 Tweak scrolling, move onto reloading 2023-01-07 23:50:54 +00:00
justin 0dc9a09723 Fix rb scrolling 2022-12-31 22:29:12 +00:00
justin 29d6307076 Tweak rewind gun 2022-12-30 11:43:29 +00:00
justin 715008a030 Bump stackage version, uses later version of GHC 2022-08-22 16:56:11 +01:00
justin 7181046aa3 Remove generic and flat instances 2022-08-21 22:38:40 +01:00
justin f1ef75f511 Go back to JSON encoding 2022-08-21 21:23:59 +01:00
justin dd62e30026 Add Store instances 2022-08-21 12:21:05 +01:00
justin 1ce7d4a72d Add Binary instances 2022-08-21 10:58:19 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin ff9dbdf068 Move from store to flat 2022-08-20 17:54:35 +01:00
justin 8571ab9254 Attempt to make CWorld correct instance of Store 2022-08-20 15:53:37 +01:00
justin 8aa5c17ab9 Cleanup module pathing 2022-07-27 17:37:18 +01:00