justin
|
2a28967cd3
|
Slightly broken placements
|
2021-11-14 19:56:22 +00:00 |
|
justin
|
4a089ff0cc
|
Work toward adding wiring
|
2021-11-14 00:39:24 +00:00 |
|
justin
|
96c72ef578
|
Cleanup light mounts
|
2021-11-13 12:31:11 +00:00 |
|
justin
|
17c1a2152d
|
Use placement as continutation
|
2021-11-13 09:26:20 +00:00 |
|
justin
|
b243479759
|
Move towards more usable placements
|
2021-11-13 00:04:50 +00:00 |
|
justin
|
1d5b2ea765
|
Work towards cross-room placements
|
2021-11-12 11:13:59 +00:00 |
|
justin
|
a195157e54
|
Move toward better info display during level generation
|
2021-11-10 23:40:04 +00:00 |
|
justin
|
5681a37953
|
Cleanup. Add room-wise random placement spots
|
2021-11-07 19:46:14 +00:00 |
|
justin
|
92026bf06a
|
Implement randomness at the placement datatype level
|
2021-11-04 18:13:19 +00:00 |
|
justin
|
0b058674ea
|
Separate placement spot from placement type
|
2021-11-02 21:12:11 +00:00 |
|
justin
|
59f43a3602
|
Add lights to buttons, cleanup
|
2021-11-02 19:38:22 +00:00 |
|
justin
|
9eda8c81a9
|
Unify more doors
|
2021-11-02 11:04:23 +00:00 |
|
justin
|
d46de1ca80
|
Add tank furniture, stop autorotate when aiming
|
2021-10-05 22:57:54 +01:00 |
|
justin
|
cab8c25610
|
Fix tile drawing bug
|
2021-10-04 17:20:18 +01:00 |
|
justin
|
a6a3841d36
|
Add paths to procedurally generated corner rooms
|
2021-10-04 13:51:20 +01:00 |
|
justin
|
c8e08d903e
|
Nub close points for game room boundaries
|
2021-10-04 09:39:18 +01:00 |
|
justin
|
df9a8ea242
|
Add view debug option
|
2021-10-03 18:47:11 +01:00 |
|
justin
|
b526517404
|
Fix placement shifting
|
2021-10-03 18:24:36 +01:00 |
|
justin
|
0c6fa80ce0
|
Tweak weapon pictures
|
2021-10-03 13:19:53 +01:00 |
|
justin
|
8c1496e140
|
Refactor item drawing
|
2021-10-01 23:01:36 +01:00 |
|
justin
|
5f17841811
|
Fix placement movement bug
|
2021-10-01 09:51:47 +01:00 |
|
justin
|
4b5a75f4af
|
Refactor vault room
|
2021-10-01 00:48:19 +01:00 |
|
justin
|
c88f88004d
|
Fix wall bug, refactor placements
|
2021-09-30 15:35:35 +01:00 |
|
justin
|
6b937b115e
|
Continue placement refactor
|
2021-09-28 15:44:32 +01:00 |
|
justin
|
b8af2ce9d8
|
Commit before placement refactor
|
2021-09-28 14:55:22 +01:00 |
|
justin
|
743c1c878d
|
Make buttons have shape, expose multiple bugs
|
2021-09-27 12:28:53 +01:00 |
|
justin
|
c695767fb0
|
Add variable door speed, still buggy
|
2021-09-10 13:41:46 +01:00 |
|
justin
|
45bbf9b005
|
Fix tile rendering
|
2021-09-07 10:53:39 +01:00 |
|
justin
|
60dc2d9342
|
Generalise path generation for arbitrary rooms
|
2021-09-06 19:32:48 +01:00 |
|
justin
|
72e29ebac3
|
Fix basic pathing
|
2021-09-06 11:35:30 +01:00 |
|
justin
|
3ff04576ab
|
Broken commit (removed loadKeyConfig)
|
2021-08-27 11:58:11 +01:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
e43488ee17
|
Some linting
|
2021-08-10 14:22:33 +02:00 |
|
justin
|
7b7fd302d8
|
More strictifiiiying
|
2021-07-30 01:25:11 +02:00 |
|
justin
|
29902b6f22
|
Add random floor tiles to floors
|
2021-06-16 00:14:18 +02:00 |
|
justin
|
da631e3b37
|
Add tilemap floors to rooms
|
2021-06-15 14:56:32 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
2b09bf2072
|
Add support for group placements
|
2021-05-14 19:46:52 +02:00 |
|
justin
|
f0e5095b5f
|
Refactor
|
2021-05-04 18:11:59 +02:00 |
|
justin
|
e21178b688
|
Refactoring
|
2021-05-03 23:59:20 +02:00 |
|
justin
|
6e6757499c
|
Refactoring, add screen when generating level
|
2021-05-03 14:44:27 +02:00 |
|
justin
|
2bf23db935
|
Allow for complex room bounds for clip checks
|
2021-05-03 00:57:17 +02:00 |
|
justin
|
f336d7e3f6
|
Add airlocks
|
2021-05-02 21:09:25 +02:00 |
|
justin
|
6d229f8de2
|
Add no weapon start
|
2021-04-27 19:26:35 +02:00 |
|
justin
|
64b5b9e2a5
|
Hlinting
|
2021-04-27 11:45:43 +02:00 |
|
justin
|
17986651c5
|
Simplify item placement during generation
|
2021-04-25 13:21:24 +02:00 |
|
justin
|
9af7dbda56
|
Randomise enemies and floor items
|
2021-04-24 18:25:09 +02:00 |
|
justin
|
a409ddc8a7
|
Add to procedural room
|
2021-04-24 16:31:48 +02:00 |
|
justin
|
aa08d66026
|
Add procedural room made up of four corners
|
2021-04-24 15:40:10 +02:00 |
|
justin
|
108b66f3ad
|
Tweak wall cutting, removes inverse walls
|
2021-04-23 21:17:37 +02:00 |
|