Commit Graph

49 Commits

Author SHA1 Message Date
justin 2fc960321e Remove creature hammer, may have broken equipment/combining 2024-12-31 10:17:31 +00:00
justin 205c0a5c19 Stop instant creature death, allow for more overkill 2024-12-23 15:54:01 +00:00
justin 5b6699767a Cleanup 2024-12-21 12:10:21 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00
justin 58635466ae Cleanup 2024-12-20 17:09:17 +00:00
justin e1989eaa1e Cleanup 2024-12-19 23:40:04 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin 4526119fcd Start moving hotkeys out from creatures into world 2024-12-19 15:16:47 +00:00
justin 11b5ef74c5 Remove _crInvEquipped 2024-12-19 12:44:34 +00:00
justin 80b03e6544 Move further towards removing _crInvEquipped 2024-12-19 12:29:17 +00:00
justin 7e0184a54d Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin 6438da0037 Commit AFTER playing around with poking/vector sizing a little 2024-10-01 12:32:23 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 031af611cd Cleanup, stop assigning hotkeys to unequipped items 2023-05-05 01:59:40 +01:00
justin aeefbd4c40 Start move towards using assignable hotkeys for active equipment 2023-05-03 22:37:57 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 683acf8a05 Allow for swapping inventory items 2023-02-23 14:12:08 +00:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 44f767841a Remove strafing when not aiming, only move forward 2023-01-08 21:00:49 +00:00
justin 612ee85579 Move towards allowing equipable targeting items 2023-01-06 11:01:32 +00:00
justin 29d6307076 Tweak rewind gun 2022-12-30 11:43:29 +00:00
justin 715008a030 Bump stackage version, uses later version of GHC 2022-08-22 16:56:11 +01:00
justin c9c3d8f392 Remove some deriving clauses 2022-08-22 10:37:24 +01:00
justin 0006973dc3 Cleanup 2022-08-21 22:41:19 +01:00
justin 7181046aa3 Remove generic and flat instances 2022-08-21 22:38:40 +01:00
justin f1ef75f511 Go back to JSON encoding 2022-08-21 21:23:59 +01:00
justin dd62e30026 Add Store instances 2022-08-21 12:21:05 +01:00
justin 1ce7d4a72d Add Binary instances 2022-08-21 10:58:19 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin ff9dbdf068 Move from store to flat 2022-08-20 17:54:35 +01:00
justin 8571ab9254 Attempt to make CWorld correct instance of Store 2022-08-20 15:53:37 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 8aa5c17ab9 Cleanup module pathing 2022-07-27 17:37:18 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin c2707719fb Cleanup 2022-07-26 11:51:53 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin 7fdb70dd1c Work towards making world read/showable 2022-07-22 11:16:12 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin 4c5218c633 Add Read instances 2022-07-22 01:06:35 +01:00
justin d4e5b02874 Separate out creature data 2022-07-21 23:15:53 +01:00
justin 845c1f282e Move function fields outside equipment 2022-07-20 20:40:13 +01:00
justin 1f79fe157f Make creature update an external function 2022-07-20 01:22:17 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00