Commit Graph

331 Commits

Author SHA1 Message Date
justin 3de16cbd1a Rethink unselectable items in lists 2022-12-25 11:39:47 +00:00
justin a3162e8f9c Render controls using options menu 2022-12-24 13:35:29 +00:00
justin a97c5ec8ef Allow selection items to have a payload 2022-12-24 00:28:04 +00:00
justin 5356d21778 Work on selection lists and option menus 2022-12-23 22:43:30 +00:00
justin b072dc9e9a Separate selection list items from display parameters 2022-12-23 12:22:57 +00:00
justin a8fa1e9949 Move selection list offset into option screen data structure 2022-12-22 10:27:01 +00:00
justin 03c945d189 Improve mouse menu controls, tweak charmap 2022-12-21 11:33:11 +00:00
justin 860d63df45 Work on menus 2022-11-22 10:14:25 +00:00
justin 054405244f Continue work on menu screens 2022-11-04 09:14:32 +00:00
justin c263012b61 Remove explicit scancode from menu items 2022-11-04 08:42:30 +00:00
justin 6e7cd14f49 Work on mouse selection in menus 2022-11-03 14:16:28 +00:00
justin e6e5427f44 Start unifying drawn cursors 2022-11-03 10:00:41 +00:00
justin 0872a2dd40 Work on a selection list datatype 2022-11-02 21:47:15 +00:00
justin 7c8958cea7 Start to unify selection lists 2022-11-02 09:36:16 +00:00
justin d982ac728a Simplify the main loop, events only perform functional update 2022-11-01 11:05:51 +00:00
justin 624a4c3bcd Refactor concurrent side effects 2022-10-30 14:55:30 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin afaef480db Minor tweaking, argument refining 2022-10-29 12:20:19 +01:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 82e2a5a234 Refactor updates 2022-10-28 23:13:36 +01:00
justin 14e2b5cf8f Restrict some arguments 2022-10-28 22:00:38 +01:00
justin 32744d7cb3 More camera refactor 2022-10-28 21:22:44 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 920bfdbc8e Attempt to improve perfomance 2022-08-25 09:52:12 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin 947752b8d5 Excise streaming 2022-08-22 11:23:19 +01:00
justin 36c8befa9f Cleanup imports after removal of old zoning code 2022-08-21 22:11:16 +01:00
justin 496066e727 Remove old zoning code 2022-08-21 22:10:38 +01:00
justin cccab45650 Remove some Streaming 2022-08-21 21:53:40 +01:00
justin 3b7841677a Nest fields in CWorld 2022-08-19 11:28:19 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin c74d3b04bf Work on saving/loading concurrently 2022-08-18 10:05:24 +01:00
justin 26e88f059a Allow for concurrent effects 2022-08-16 16:02:09 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin c8ad3e1294 Fix no damage to walls bug 2022-07-28 18:57:53 +01:00
justin ec4ff84c46 Tweak turrets 2022-07-28 13:46:22 +01:00
justin 8aeabf3f6c Cleanup 2022-07-28 12:35:19 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin c3a5b9d5be Reify block drawing 2022-07-25 01:27:39 +01:00
justin 24531b75a1 Refactor machines 2022-07-24 20:55:44 +01:00
justin 2c1bc67a51 Cleanup 2022-07-24 13:53:35 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00
justin 5b9e9968f3 Reify shockwaves 2022-07-24 00:20:28 +01:00