Commit Graph
470 Commits
Author SHA1 Message Date
justin 4b35a683af Tweak muzzle flare 2023-05-28 11:14:05 +01:00
justin 10c9e2261f Held item rclick use, tweak reload on lclick 2023-05-28 10:17:32 +01:00
justin ec8317c14e Work on held item usage 2023-05-27 12:32:09 +01:00
justin 4cfb7d431a Explicitly store list of barrels for weapons 2023-05-20 17:48:51 +01:00
justin 03611c6b95 Move towards unifying weapon barrels 2023-05-20 15:29:46 +01:00
justin f2183e9954 Cleanup 2023-05-20 15:06:05 +01:00
justin 7cb17034f8 Add weapon fail fire sound 2023-05-19 21:18:50 +01:00
justin 297b4e0b3c Simplify and correct hammer check for held weapons 2023-05-19 20:00:11 +01:00
justin ac87621640 Commit before extending selection sections: overlapping elements 2023-05-19 13:38:21 +01:00
justin 2f0bb5115b Commit before implementing positional inventory 2023-05-18 09:52:46 +01:00
justin 7df81559d9 Work towards adding external ammo sources 2023-05-17 11:01:52 +01:00
justin 487280a475 Fix bug concerning effects when dropping items 2023-05-03 22:12:19 +01:00
justin 60e5e6ecae Add extra warning cries to chaseCrits 2023-05-01 14:01:27 +01:00
justin d0534e6fa3 Remove push damage types, push and torque done through dam effects 2023-05-01 10:26:48 +01:00
justin e5906eefa3 Move scroll smoothing to central location 2023-03-26 22:16:03 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin 33f31aa385 Improve normal maps on ground and walls 2023-03-19 23:52:19 +00:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin d08b6c5727 Implement simple flak and frag bullets 2023-01-12 15:48:32 +00:00
justin f8d9b54586 Tweak scrolling, move onto reloading 2023-01-07 23:50:54 +00:00
justin d4122b2d6f Tweak scrolling, particularly zooming 2023-01-07 19:50:44 +00:00
justin 612ee85579 Move towards allowing equipable targeting items 2023-01-06 11:01:32 +00:00
justin bf479ca080 Move targeting functions 2023-01-05 12:15:58 +00:00
justin 0302685053 Cleanup targeting 2023-01-05 11:01:12 +00:00
justin f3b14f9a22 Tweak two handed item held position 2023-01-02 11:13:47 +00:00
justin 8838d1120b Cleanup 2022-12-31 23:01:54 +00:00
justin 828c4d9c5b Add stopWatch 2022-12-30 12:17:27 +00:00
justin 5bc764655d Cleanup 2022-12-29 12:54:34 +00:00
justin 2d4a55dee0 Cleanup 2022-12-28 01:12:10 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin afaef480db Minor tweaking, argument refining 2022-10-29 12:20:19 +01:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 35f2992fe4 Work on time scrolling 2022-10-27 10:23:52 +01:00
justin 4ffd361f11 Work on mouse wheel scrolling 2022-10-25 22:59:01 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 21dc670c9f Fix blink bug 2022-10-19 23:17:26 +01:00
justin c35dbf1ba8 Remove more (dead) Streaming code 2022-08-21 22:03:15 +01:00
justin 2e34481ab1 More nesting of fields in CWorld 2022-08-19 11:41:07 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 919a179283 Commit before attempting to add concurrency to loop 2022-08-16 08:00:47 +01:00
justin 9e3097d681 Cleanup 2022-08-02 00:43:37 +01:00
justin c8ad3e1294 Fix no damage to walls bug 2022-07-28 18:57:53 +01:00